VRChat set a new record for concurrent users during New Year's Eve, with nearly 150,000 users online across various time zones, surpassing its usual peak of around 120-125K, highlighting increased VR headset adoption and virtual celebrations.
Apple has reportedly cut production and marketing of its Vision Pro headset due to poor sales, with estimates suggesting only 45,000 units sold last quarter. The high price, limited app ecosystem, and user discomfort have contributed to its underwhelming performance, leading Apple to shift focus towards AI-enabled devices and away from virtual reality headsets.
Virtual reality technology is being used in retirement communities to enhance social interaction, mental stimulation, and emotional well-being among older adults by allowing them to experience travel, revisit childhood memories, and engage in immersive activities, potentially reducing social isolation and cognitive decline.
Atlas Obscura, known for curating unique and obscure places worldwide, plans to embrace the 3D web to make exploration more accessible, especially for those unable to travel, despite earlier limitations with consumer VR devices.
Immersive shows recreating the Titanic's voyage are popular worldwide, blending VR and video projections to offer transportative experiences, but critics question their ethical implications and accuracy, raising concerns about turning tragedy into entertainment while the market for such experiences continues to grow.
Freesia Gaul, a young innovator inspired by MIT's free online courses, developed an award-winning VR prototype and co-founded a tech startup, demonstrating how accessible education can empower youth to create groundbreaking technology.
The first Netflix House has opened in King of Prussia Mall, offering fans immersive experiences like mini-golf, themed selfie spots, and multimedia shows, with plans for more locations including Dallas and Las Vegas, aiming to blend content with physical interaction and social media marketing.
Samsung has launched the Galaxy XR, the first Android XR headset, priced at $1,800, featuring high-resolution Micro-OLED displays, advanced cameras, and integration with Google XR experiences, marking a significant step in Android-based virtual reality devices.
Samsung announced it will unveil Project Moohan, a high-definition, affordable XR headset, at its October 21 Galaxy event, promising a new benchmark in Android XR technology, with potential pricing between $1,800 and $3,000 and over 4K resolution per eye.
Some Los Angeles Lakers games will be available with 3D live streams on Apple's Vision Pro headset, enhancing the viewing experience through advanced virtual reality technology.
A DIY enthusiast built a cost-effective VR headset using 3D-printed parts and off-the-shelf components for under $150, featuring high-resolution displays and head tracking, primarily for use with racing simulators, though it faces some technical challenges with display refresh rates.
My Hero Academia: All’s Justice offers a unique fighting game experience with a strong emphasis on single-player content, exploring an original story within a virtual reality setting, and incorporating exploration, side quests, and hero interactions alongside traditional combat, emphasizing the series' themes of heroism and community.
Björk's Vulnicura VR, a groundbreaking immersive experience depicting her emotional journey through heartbreak, has been remastered for modern all-in-one VR headsets like Apple Vision Pro, offering more intuitive navigation, sharper visuals, and enhanced spatial audio, expanding access and showcasing VR's artistic potential.
Mark Zuckerberg's Meta continues to invest heavily in the metaverse and augmented reality, including new smart glasses and VR devices, but has yet to see significant mainstream success or return on investment, facing challenges in content development, user adoption, and regulatory concerns.
Virtual Boy games are set to be added to Nintendo Switch Online + Expansion Pack, exclusively in the US and Canada, allowing players to experience classic titles with 3D visuals using special accessories that replicate the original hardware or a cardboard model. These offerings include popular games like Teleroboxer and Galactic Pinball, with additional features available through a paid membership and optional pre-purchase of accessories.