Gaming Technology News

The latest gaming technology stories, summarized by AI

More Gaming Technology Stories

gaming-technology2 years ago

"Revolutionary MSI MAG 341CQP QD-OLED Gaming Monitor Unveiled"

MSI unveiled a new QD-OLED gaming monitor, the MEG 321URX, featuring a built-in AI processor called SkySight that provides visual notifications such as enemy positions and character health, raising questions about the future of AI in gaming. The monitor's AI technology can scan the game being played and offer visual indicators independently of the operating system or game files, potentially bypassing anti-cheat software. MSI also plans to introduce a feature allowing gamers to train an AI model on their favorite game to gain new advantages. The release is expected in late February with a price of $1,199.

gaming-technology2 years ago

Switch 2's DLSS upscaling falls short of expectations, claims suggest

The successor to the Nintendo Switch may not include Deep Learning Accelerator (DLA) technology for upscaling, potentially limiting the viability of DLSS (deep learning super sampling) on the console. Reports suggest that while the next console will feature DLSS, it won't have DLA accompanying it, which could impact its ability to upscale to 4K. Instead, it may be limited to 1080p upscaling, possibly 1440p in some cases. Nintendo has not officially commented on its plans for the next console, but development kits have reportedly been sent to key partners for a launch in the second half of 2024.

gaming-technology2 years ago

"Steam Deck OLED: Enhanced Input Lag, Performance Boost, and China's Super-Fast Internet"

Digital Foundry's testing has revealed that the Steam Deck OLED's upgraded 90 Hz screen significantly improves input lag, even when running games at 60 fps or below. Compared to the LCD version, the OLED version showed an average reduction of 26.1 ms for Doom Eternal and 32.5 ms for Crysis 3 at 90 fps. Surprisingly, input lag improvements were also observed when both units were set to the same frame rate, with reductions of 8.5 ms and 11.3 ms for Doom Eternal and Crysis 3, respectively. These findings suggest that even small changes in input lag can greatly impact the responsiveness and "snappiness" of a gaming system. Firmware updates are expected to further improve input lag on the LCD Steam Deck displays.

gaming-technology2 years ago

Capcom's RE Engine Evolves to REX Engine with High-End PC Upgrades

Capcom developers working on the current and next-gen RE Engine are utilizing high-end PCs equipped with NVIDIA's RTX 4090 GPUs and AMD Threadripper PRO CPUs. These powerful systems have significantly reduced engine build time and feature specifications such as an AMD Ryzen Threadripper PRO 5975WX CPU with 32 cores and 64 threads, NVIDIA's top GeForce RTX 4090 GPUs with 24 GB of GDDR6X memory, and ample DDR4 memory and SSD storage. These resources will be utilized in the development of Capcom's next-gen REX engine, which will leverage technologies like mesh shaders for enhanced performance on newer hardware.

gaming-technology2 years ago

Xbox's October update introduces keyboard mapping for controllers and more

Xbox has introduced a new update that allows users to map controller buttons to keyboard keys, making it easier to play games with limited controller support or complex controls. This feature is available for the Xbox Elite Wireless Controller Series 2 and the Xbox Adaptive Controller, and allows users to assign specific keyboard keys to controller buttons. Additionally, Microsoft is rolling out the ability to import Xbox game captures to Clipchamp, its video editor for Windows, and making it easier to opt out of diagnostic data sharing across multiple devices.

gaming-technology2 years ago

"Nvidia's DLSS 3.5 Enhances Ray Tracing for Cyberpunk 2077 Launch"

Nvidia's DLSS 3.5, the latest version of its upscaling technology, will be supported by Cyberpunk 2077, becoming the first game to do so. DLSS 3.5 utilizes Ray Reconstruction, an AI-powered technique that enhances the quality of ray tracing, resulting in higher-quality pixels. The update will bring improvements to reflections, global illumination, and lighting in the game. Additionally, Update 2.0 will introduce vehicle combat, a revamped police system, and redesigned perk and skill trees. DLSS 3.5 will be available to all RTX GPUs, including older models like the RTX 2080, and other games are set to receive the update later this fall.

gaming-technology2 years ago

"Steam Deck's Latest Preview Showcases VRR, HDR, Starfield Enhancements, and ReactOS Compatibility"

Valve's upcoming SteamOS 3.5 update for the Steam Deck introduces support for variable refresh rates (VRR) and HDR when using an external display, along with improved color rendering options. The update also includes updated graphics drivers with performance improvements, specifically for Starfield, and slightly improved sleep resume speed. Linux desktop mode users will benefit from an updated Arch Linux with a new Plasma desktop interface and an updated Discover app store. Additionally, the BIOS now has voltage offset settings for easier undervolting or overclocking.

gaming-technology2 years ago

Unreal Engine 5.2: A Solution to Stuttering Issues?

Unreal Engine 5.2 introduces procedural generation, which allows for more efficient and realistic environment creation. This improves performance, particularly in hardware-accelerated ray tracing. However, CPU limitations and traversal stutter still pose challenges. The engine also includes an improved asynchronous shader caching system, but it is not a complete solution for eliminating stutters. Developers may need to combine it with traditional shader caching methods for a smoother player experience. The impact of these features will be seen in upcoming games like Immortals of Aveum, The Lords of the Fallen, and Stalker 2.

gaming-technology2 years ago

Unity CEO Riccitiello's Bold Vision: AI Revolutionizing Games for Speed, Cost, and Quality

Unity CEO John Riccitiello predicts that generative artificial intelligence (AI) will revolutionize the gaming industry by significantly reducing the time and cost required to create video games. From environmental details to in-game non-playable characters (NPCs), AI can streamline the design process and accelerate testing and debugging. Riccitiello believes that rather than replacing jobs, AI will enhance human creativity and productivity, leading to the creation of high-quality AAA gaming titles at a faster rate. Unity, a leading software provider in the gaming industry, has announced its own generative AI tools, Muse and Sentis, which will be available for developers later this year.

gaming-technology2 years ago

Nvidia's AI Revolutionizes Gaming with Lifelike Characters and Conversations.

Nvidia's new AI technology, ACE, is set to revolutionize the gaming industry by replacing a significant number of jobs in game development, including animators, lighting experts, and writers. The AI is capable of generating dialogue, voice, and animation in real-time, making it possible for smaller teams or even individuals to create complex games. While this is great news for game studios and players, it will result in job losses for many in the industry.