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Studio Layoffs

All articles tagged with #studio layoffs

VR Devs Brace for Platform Shifts as Hardware Slows

Originally Published 1 day ago — by UploadVR

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Source: UploadVR

VR game developers say 2025 marks a shift away from new headset launches toward diversifying across Quest, PlayStation, and Steam to reach players, with cross‑platform releases proving beneficial but funding tightening. While some studios report solid holiday sales and ongoing content drops, others like Cloudhead Games have cut staff, and overall investment remains tight as Horizon OS is shelved and reliance on subscription revenue grows, prompting questions about sustainable indie VR growth in the near term.

Romero Games Faces Closure After Funding Loss Following Microsoft Meeting

Originally Published 6 months ago — by Windows Central

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Source: Windows Central

Microsoft reportedly met with Romero Games just a day before canceling their funding and laying off staff, with no prior warning, raising concerns about Microsoft's business practices and transparency in the gaming industry. The studio was working on a well-developed FPS title, and the incident highlights broader layoffs and cancellations affecting multiple game studios under Microsoft.

Arkane Founder Criticizes Xbox Game Pass as Unsustainable and Industry-Damaging

Originally Published 6 months ago — by Video Games Chronicle

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Source: Video Games Chronicle

Raphaël Colantonio, founder of Arkane Studios, criticizes Microsoft's Game Pass, claiming it is an unsustainable model damaging the gaming industry, especially amid recent layoffs and studio cuts, while some others see it as a successful partnership.

MindsEye Blames Saboteurs for Studio Challenges and Plans Relaunch

Originally Published 6 months ago — by Video Games Chronicle

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Source: Video Games Chronicle

MindsEye studio Build a Rocket Boy, led by Leslie Benzies, blames internal and external saboteurs for its struggles following the disastrous launch of its debut game, MindsEye, which has received extremely poor reviews and led to significant layoffs and refunds.

Dragon Age: The Veilguard's Turbulent Development and Failures Unveiled

Originally Published 7 months ago — by Bloomberg

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Source: Bloomberg

BioWare, a long-standing game studio under EA, faced a major setback after the poor performance of its latest game, Dragon Age: The Veilguard, which failed to meet sales expectations leading to layoffs and strategic shifts. The game's troubled development was marked by multiple pivots from single-player to multiplayer and back, internal conflicts, and rushed deadlines, culminating in a lukewarm reception and raising questions about the studio's future.