
Ubisoft's Reset: Layoffs, Canceled Titles, and a Hard Return-to-Office Push
Ubisoft announced a broad organizational reset including selective studio closures, cancellations of six titles (notably a Prince of Persia project), delays to seven more, and a five‑day-a-week in-office mandate as part of a plan to save about €200 million. The company intends a “Creative House” structure focused on open-world, live-service experiences and has signaled ongoing restructurings to become more focused, efficient and sustainable amid industry shifts toward mobile gaming and capital-efficient development.











