NBA 2K24 introduces a new shot release timing system, replacing last year's "very early, early, late, and very late" with "jump, set, push, and release." Each part of the jumper now represents a timing point, making it more consistent across players. Visual cues remain the same, allowing for quicker familiarity with players. However, players may need to adjust their timing depending on the jumper used or when switching teams. Turning off the meter provides a 20% shooting bonus.
New research suggests that the social struggles experienced by deaf individuals are likely not due to brain alterations but rather non-supportive environments. Neuroimaging studies comparing deaf and hearing participants during social tasks revealed that both groups use the same brain regions. However, deaf individuals show enhanced activation in areas associated with processing visual social cues, such as signing and lip reading. The findings debunk the myth that hearing impairment alters the brain's social circuits and highlight the importance of promoting sign language learning and providing visual cues for social inclusion.
Researchers have discovered that the common marmoset navigates its surroundings differently from previously studied rats, reflecting its unique ecological adaptations. Marmosets use visual cues, relying on rapid head-gaze shifts while stationary, and minimize head movements while navigating. In contrast, rats use low-velocity head movements and tactile whisker explorations. On a cellular level, the marmoset’s hippocampal regions show selectivity for 3D view and head direction, suggesting that gaze, not place, is key to their spatial navigation.