Ken Levine's Judas Reemerges with New Gameplay Features and Player-Driven Villain Selection
Originally Published 4 months ago — by Rock Paper Shotgun

Judas, a successor to Bioshock by Ken Levine's Ghost Story Games, introduces a dynamic villain system inspired by Shadow of Mordor, where players' choices influence which of the 'Big Three' characters becomes the game's final villain, adding a reactive and personalized narrative element. The game emphasizes player relationships and decisions, with ongoing development updates and no set release date yet.