Ken Levine's Judas Reemerges with New Gameplay Features and Player-Driven Villain Selection

TL;DR Summary
Judas, a successor to Bioshock by Ken Levine's Ghost Story Games, introduces a dynamic villain system inspired by Shadow of Mordor, where players' choices influence which of the 'Big Three' characters becomes the game's final villain, adding a reactive and personalized narrative element. The game emphasizes player relationships and decisions, with ongoing development updates and no set release date yet.
- Bioshock successor Judas emerges from hiding as Ken Levine explains how you'll choose the game's final villain Rock Paper Shotgun
- Judas — Ken Levine details how player actions determine who becomes the villain PlayStation.Blog
- Kev Levine reminds the world Judas exists with update on a slick gameplay feature Eurogamer
- Ken Levine's Judas Reemerges With Dev Log Highlighting New System That Lets Your Choices Decide the Story's Villain IGN
- BioShock creator Ken Levine's Judas game still exists, now has key art Engadget
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