Tag

Ken Levine

All articles tagged with #ken levine

Ken Levine's Judas Reemerges with New Gameplay Features and Player-Driven Villain Selection

Originally Published 4 months ago — by Rock Paper Shotgun

Featured image for Ken Levine's Judas Reemerges with New Gameplay Features and Player-Driven Villain Selection
Source: Rock Paper Shotgun

Judas, a successor to Bioshock by Ken Levine's Ghost Story Games, introduces a dynamic villain system inspired by Shadow of Mordor, where players' choices influence which of the 'Big Three' characters becomes the game's final villain, adding a reactive and personalized narrative element. The game emphasizes player relationships and decisions, with ongoing development updates and no set release date yet.

Ken Levine's Judas Showcases Player-Driven Villain Choices and New Gameplay

Originally Published 4 months ago — by IGN

Featured image for Ken Levine's Judas Showcases Player-Driven Villain Choices and New Gameplay
Source: IGN

Ken Levine's upcoming game Judas introduces a dynamic 'Villainy' system where player choices influence who becomes the villain among three main characters, adding complexity and emotional depth to the narrative, inspired by systems like Shadow of Mordor's Nemesis. The game emphasizes player relationships and difficult decision-making, with over 100 voice parts and a planned release on multiple platforms, though a specific date has not yet been announced.

Ken Levine's Judas Embraces Old-School Gaming with Full-Content Purchase

Originally Published 6 months ago — by Push Square

Featured image for Ken Levine's Judas Embraces Old-School Gaming with Full-Content Purchase
Source: Push Square

Ken Levine of Ghost Story Games emphasizes that their upcoming game Judas will be a traditional single-player experience without live service elements or monetization tricks, contrasting with current industry trends and highlighting successful non-live service games.

First Look at BioShock 4: Leaked Image Surfaces Online

Originally Published 1 year ago — by Bloody Disgusting

Featured image for First Look at BioShock 4: Leaked Image Surfaces Online
Source: Bloody Disgusting

A leaked image from the upcoming fourth BioShock game, codenamed "Parkside," has surfaced online, showing early UI and weapon designs. The game is rumored to be set in a 1960s Antarctic city and may be open world. Notably, Ken Levine, the original game's creator, is not involved in this project.

"Unveiling Judas: BioShock Creator's Innovative Gameplay and Narrative Concept"

Originally Published 1 year ago — by Push Square

Featured image for "Unveiling Judas: BioShock Creator's Innovative Gameplay and Narrative Concept"
Source: Push Square

IGN provides an extensive gameplay overview of Judas, the upcoming game from BioShock creator Ken Levine's Ghost Story Games, showcasing its "narrative LEGOs" design philosophy, chaotic powered combat, and expanded familiar elements. Set on a colony ship with murderous robots, players take on the role of a hacker manipulating machines to overcome challenges, with the lightning and wrench combo being more effective than ever.

Unveiling Judas: BioShock Creator's Innovative Narrative Lego Concept

Originally Published 1 year ago — by IGN

Featured image for Unveiling Judas: BioShock Creator's Innovative Narrative Lego Concept
Source: IGN

Judas is the upcoming game from BioShock creator Ken Levine, featuring a first-person shooter gameplay with a narrative LEGO dynamic, where players make choices that impact the game's story and characters. Set aboard a colony ship on a multi-generational trip to a new planet, players control Judas, a hacker and engineer, navigating through a chaotic environment filled with robots and bionic beasts. The game offers familiar combat mechanics to BioShock veterans, with a mix of gunplay and abilities, as well as hacking elements to control robotic enemies. The game's narrative is driven by player agency, with choices affecting the relationships with the ship's three holographic heads and the overall outcome of the mission.

"Unveiling Judas: A Narrative LEGO Adventure with Evil Dentist Chairs and Giant Robot Dogs"

Originally Published 1 year ago — by Rock Paper Shotgun

Featured image for "Unveiling Judas: A Narrative LEGO Adventure with Evil Dentist Chairs and Giant Robot Dogs"
Source: Rock Paper Shotgun

In an interview with the Friends Per Second podcast, details about the upcoming FPS game Judas were revealed, including its unique features such as a giant robot dog for fast travel, a dynamic difficulty system that reacts to playstyles, and the presence of 'big three' antagonists. The game is described as not being Bioshock in space, with a focus on procedural design, meta progression, and a rogue-lite genre. Additionally, the spaceship setting features a tone of social media-like interactions and various gameplay elements reminiscent of director Ken Levine's previous work.

Ken Levine Unveils Judas: A Narrative Lego FPS with Roguelike Elements

Originally Published 1 year ago — by Eurogamer.net

Featured image for Ken Levine Unveils Judas: A Narrative Lego FPS with Roguelike Elements
Source: Eurogamer.net

Ken Levine's upcoming game Judas, a spiritual successor to BioShock, is inching closer to release, with select individuals like Geoff Keighley having played it for several hours. The game features a protagonist named Judas aboard a crashing city-sized spaceship, with the ability to "reprint" herself back to life. Players will interact with digital projections of three characters, and their actions will influence the game's non-linear narrative and how these characters react. The game's release is expected before April 2025.

Ken Levine's 'Judas': A Pseudo-Procedural Narrative FPS with Organic Powers

Originally Published 1 year ago — by Rock Paper Shotgun

Featured image for Ken Levine's 'Judas': A Pseudo-Procedural Narrative FPS with Organic Powers
Source: Rock Paper Shotgun

Ken Levine's upcoming game Judas is an FPS with organic powers, roguelike elements, and non-linear storytelling, set aboard a spaceship the size of a city. Players take on the role of Judas, the last human alive, and interact with holographic projections of the ship's leaders, making choices that impact the narrative. The game focuses on player interaction and character-driven storytelling, offering a unique experience with each playthrough.

"Unveiling Judas: Ken Levine's Narrative Innovations in BioShock"

Originally Published 1 year ago — by IGN

Featured image for "Unveiling Judas: Ken Levine's Narrative Innovations in BioShock"
Source: IGN

Ken Levine, the creative director behind BioShock, has announced his new project, Judas, after a long hiatus. Judas is a first-person narrative-driven shooter set aboard a city-sized spaceship on a mission to save humanity. Players take on the role of Judas, a young woman who wakes up having been reprinted after death, and must navigate the complex relationships and conflicting agendas of the ship's leaders. Levine discusses the challenges of creating character-driven narratives in games and the concept of "narrative LEGOs" to allow for player-driven storytelling. The game has been in development for over a decade and promises a unique and replayable single-player experience.