Red Dead Redemption 2 has sold 79 million copies, making it the 4th best-selling game of all time, just behind Minecraft, GTA 5, and Wii Sports, and is close to surpassing Mario Kart 8.
Take-Two Interactive has delayed the release of Grand Theft Auto VI to November 2026 to allow Rockstar Games more time to polish the game, causing a 7% drop in its shares despite strong quarterly financial results.
Crystal Dynamics laid off staff after failing to secure new funding for the Perfect Dark game following its cancellation by Xbox, with negotiations with Take-Two collapsing over franchise ownership issues.
Take-Two CEO Strauss Zelnick emphasizes that GTA 6 will not be priced at $100, aiming instead to deliver high value and exceed expectations, with the game releasing on May 26, 2026, for PS5 and Xbox Series X|S.
Take-Two Interactive is overhauling the development of the next BioShock game due to internal dissatisfaction, leading to management changes and a focus on improving the game's narrative, with the company committed to delivering a high-quality experience for fans.
Take-Two Interactive's stock (TTWO) declined despite the release of an Xbox update for Grand Theft Auto 6, indicating that the market reaction may not be solely driven by the game's updates or release news.
Nintendo has confirmed that its upcoming console, the Switch 2, will be backwards compatible with the original Switch, allowing players to use their existing game library. This announcement, made by Nintendo president Shuntaro Furukawa, has been positively received by industry figures like Take-Two CEO Strauss Zelnick, who sees it as beneficial for their game catalogue. The Switch 2 is expected to launch in 2025, featuring a larger design with a black and white color scheme, and support for Nintendo Switch Online. Further details about the console's capabilities and game lineup are anticipated in future announcements.
Take-Two Interactive has sold its Private Division publishing label to an undisclosed buyer, as the company shifts focus towards producing larger blockbuster games like Grand Theft Auto. Private Division, known for publishing titles such as Obsidian's The Outer Worlds, will continue to hold rights to its existing catalogue, excluding the sequel to The Outer Worlds, which is being published by Xbox. The buyer's identity is expected to be revealed soon, but it has been confirmed that Microsoft is not involved in the acquisition.
Take-Two Interactive's CEO, Strauss Zelnick, expressed confidence in Grand Theft Auto VI's performance on the less powerful Xbox Series S, despite concerns about its technical limitations compared to the Series X and PS5. Zelnick emphasized that Take-Two supports platforms with significant consumer bases and highlighted the growing importance of PC gaming for the company. While a PC version of GTA VI is not confirmed, Zelnick's comments suggest it is likely, though it may not launch simultaneously with console versions, following past release patterns.
Take-Two Interactive has sold its boutique publishing label, Private Division, to an undisclosed buyer, transferring rights to most of its live and unreleased titles. This follows the closure of Private Division's studios, including Intercept Games and Roll7, and significant staff layoffs. Take-Two retains the game No Rest for the Wicked, while the buyer acquires titles like Kerbal Space Program 2 and Tales of the Shire. Take-Two aims to focus on larger AAA projects, such as the upcoming Grand Theft Auto 6.
Take-Two Interactive is selling its indie games label, Private Division, known for titles like The Outer Worlds and Kerbal Space Program 2, to an undisclosed buyer. This decision follows rumors of staff layoffs and aims to allow Take-Two to focus on its core and mobile businesses. The sale includes most of Private Division's live and unreleased titles, except for No Rest for the Wicked. The buyer will be announced soon, as Take-Two shifts its strategy towards larger-scale projects.
Take-Two Interactive has sold its indie-focused publishing label, Private Division, to an undisclosed buyer as part of a strategic shift towards larger AAA and mobile projects. The sale includes all live and unreleased titles under Private Division, although Take-Two will continue supporting Moon Studios' game, No Rest for the Wicked. This move follows reports of studio shutdowns and layoffs, as Take-Two aims to concentrate on its strengths in big-budget gaming experiences.
Rockstar Games has confirmed the development of GTA VII even before the release of GTA VI, which is now scheduled for fall 2025. Take-Two Interactive's CEO, Strauss Zelnick, hinted at the future of the franchise during a recent conference, emphasizing that Rockstar has been actively developing content, including GTA Online and Red Dead Redemption 2, over the past 12 years.
Take-Two CEO Strauss Zelnick addressed the lack of a PC release date for "Grand Theft Auto VI," indicating that Rockstar Games' strategy of releasing titles on consoles first and PC later will continue. Historically, this approach has worked well for the company, and no changes are planned. The first trailer for GTA6 was released in December, with a planned Fall 2025 release for PS5 and Xbox Series X/S.
Take-Two Interactive is reportedly shutting down its indie label Private Division, with significant layoffs and studio closures, including Kerbel Space Program developer Intercept Games. Sources cite frustration with leadership and mismanagement. A potential sale to a private equity firm is being considered.