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Take Two Interactive

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GTA 6 Built by Hand, Take-Two Says, While AI Projects Multiply Across the Company
business24 days ago

GTA 6 Built by Hand, Take-Two Says, While AI Projects Multiply Across the Company

Take-Two’s Strauss Zelnick says generative AI played zero part in GTA 6’s development and that Rockstar handcrafted its worlds, while the company has hundreds of AI pilots and implementations across its studios to boost efficiency. GTA 6 remains on track for a November release, with the earnings call also touching on AI’s broader role and related industry headlines, including Google’s Project Genie and ongoing Rockstar legal/union matters.

Take-Two Boss: AI Boosts Efficiency, but GTA 6 Worlds Remain Handcrafted
business24 days ago

Take-Two Boss: AI Boosts Efficiency, but GTA 6 Worlds Remain Handcrafted

Take-Two CEO Strauss Zelnick says generative AI tools are driving cost savings and faster workflows across the company, but GTA 6’s worlds are handcrafted with no AI in its development. The firm posted solid Q3 results led by NBA 2K and GTA Online, highlighted Zynga’s strong performance, and affirmed ongoing Borderlands 4 support while stressing that AI will not replace human creativity.

Take-Two Pauses Borderlands 4 on Switch 2, Defends GTA Online Content Rules
business25 days ago

Take-Two Pauses Borderlands 4 on Switch 2, Defends GTA Online Content Rules

Take-Two pauses development of the Nintendo Switch 2 edition of Borderlands 4 and removes it from its upcoming slate to focus on post-launch updates, while signaling more Switch 2 titles in the future. CEO Strauss Zelnick also addressed Rockstar’s removal of a GTA Online user-created mission involving Charlie Kirk, emphasizing adherence to Terms of Service. In earnings, Take-Two reported $1.76B in net bookings as GTA 6’s release approaches and GTA 5 remains a major seller.

gaming1 month ago

Rockstar allegedly grants terminally ill fan an early GTA 6 session, sparking PR debate

A terminally ill GTA fan reportedly received an early GTA 6 opportunity after a LinkedIn post from a GTA enthusiast’s relative claimed Rockstar was arranging a private playtest, with Take‑Two in contact and news of ‘great news’ later circulated before the post was deleted. The piece cites past gestures like the 2018 Red Dead Redemption 2 early access and Bethesda memorials, and invites readers to discuss whether this is a genuine goodwill gesture or PR.

Nintendo Confirms Backwards Compatibility for Switch 2, Boosting Excitement
gaming1 year ago

Nintendo Confirms Backwards Compatibility for Switch 2, Boosting Excitement

Nintendo has confirmed that its upcoming console, the Switch 2, will be backwards compatible with the original Switch, allowing players to use their existing game library. This announcement, made by Nintendo president Shuntaro Furukawa, has been positively received by industry figures like Take-Two CEO Strauss Zelnick, who sees it as beneficial for their game catalogue. The Switch 2 is expected to launch in 2025, featuring a larger design with a black and white color scheme, and support for Nintendo Switch Online. Further details about the console's capabilities and game lineup are anticipated in future announcements.

Take-Two Sells Indie Label Private Division to Focus on Blockbusters
business1 year ago

Take-Two Sells Indie Label Private Division to Focus on Blockbusters

Take-Two Interactive has sold its Private Division publishing label to an undisclosed buyer, as the company shifts focus towards producing larger blockbuster games like Grand Theft Auto. Private Division, known for publishing titles such as Obsidian's The Outer Worlds, will continue to hold rights to its existing catalogue, excluding the sequel to The Outer Worlds, which is being published by Xbox. The buyer's identity is expected to be revealed soon, but it has been confirmed that Microsoft is not involved in the acquisition.