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Borderlands 4

All articles tagged with #borderlands 4

Borderlands 4's Sales Slightly Soft Due to PC Issues, but Confidence Remains

Originally Published 2 months ago — by IGN

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Source: IGN

Borderlands 4 experienced initial sales softness due to technical issues on PC and performance problems on all platforms, but Take-Two remains confident it will recover and achieve strong long-term sales, supported by high critical praise and record-breaking player engagement at launch.

Borderlands 4 Halloween Event and Patch Update Sparks Mixed Reactions

Originally Published 2 months ago — by Kotaku

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Source: Kotaku

The Halloween event in Borderlands 4, called 'Horrors of Kairos,' has been heavily criticized for being underwhelming, offering only minor changes like new weapons and skins, with no significant new content or features, leading to disappointment among players and content creators.

Borderlands 4 Loot Drop Rates: Fan Efforts and Developer Confirmations

Originally Published 2 months ago — by Forbes

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Source: Forbes

Borderlands 4 has confirmed that legendary drop rates are fixed across all difficulty levels, including UVHM, making farming for specific gear more efficient on easier modes, which may reduce the incentive to play higher difficulties until new features like invincible bosses and Pearlescents are introduced to encourage higher-level play.

Borderlands 4 Sales Drop and Discount Despite Launch Hype

Originally Published 2 months ago — by Forbes

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Source: Forbes

Borderlands 4 is currently on a 20% sale on Steam, just a month after release, which suggests it may be underperforming compared to Borderlands 3, despite having a larger budget. The sale and sales strategies indicate the game might see further discounts in the future, and while it's considered good, it hasn't achieved the same level of success as Borderlands 3.

Borderlands 4's Steam Player Drop and Discount Trends

Originally Published 2 months ago — by The Game Post

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Source: The Game Post

Borderlands 4 experienced an 85% drop in Steam players one month after launch, dropping from over 300,000 peak players to around 33,000, a common trend for live-service games. Despite the decline, the game still maintains a significant player base, and Gearbox plans to improve endgame content and loot rewards to boost engagement.

Gearbox CEO Highlights the Brain-Boosting Power of Loot in Borderlands 4

Originally Published 2 months ago — by GameSpot

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Source: GameSpot

Gearbox CEO Randy Pitchford humorously admits 'We suck' following Borderlands 4's launch, highlighting the company's ongoing efforts to entertain a global audience and improve their game development over nearly 20 years, despite strong sales of previous titles and a lack of significant competition in the looter-shooter genre.

Borderlands 4 Chief Highlights the Importance of Player Choice in Loot for Better Competition

Originally Published 3 months ago — by IGN

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Source: IGN

Borderlands 4 chief Randy Pitchford emphasizes that understanding why players love loot decisions is key to creating successful looter shooters, criticizing other developers for not grasping this core mechanic, and highlighting the franchise's ongoing journey to entertain the world.

Borderlands 4 Announces Halloween, Christmas Events, and First DLC Releases

Originally Published 3 months ago — by PCGamesN

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Source: PCGamesN

Gearbox announced a detailed roadmap for Borderlands 4 through 2025, including free events like Halloween and new paid DLCs such as the Bounty Pack 1 'How Rush Saved Mercenary Day' launching November 20, featuring festive themes, new weapons, cosmetics, and a Vault Card. The update also introduces a new Invincible boss and an additional tier of Ultimate Vault Hunter Mode, promising more endgame challenges and loot.