Battlefield 6 offers solid performance across current-gen GPUs on PC, with high frame rates achievable at various settings and resolutions, thanks to extensive customization options and upscaling technologies like DLSS, FSR, and XeSS, making it accessible and visually impressive for most gamers.
Dying Light: The Beast runs smoothly on PC with all tested GPUs achieving 60FPS at 1080p and high settings, but its graphics are considered outdated with issues like pop-in and low texture quality. High-end GPUs like the RTX 4090 and RTX 5090 are needed for 4K gaming at 60FPS, and the game supports various upscaling technologies, though it lacks ray tracing support.
The article analyzes the PC performance of Metal Gear Solid Delta: Snake Eater, highlighting that high-end GPUs like the RTX 4090 and RTX 5090 can achieve 60FPS at 1440p, while 4K gameplay remains challenging. It discusses graphics settings, frame unlocking, and the game's visual quality, noting that while the game looks excellent on Ultra settings, it lacks some PC features and scalability options. Overall, it performs well with high-end hardware but could benefit from more built-in customization options.
Gears of War: Reloaded on PC performs well at lower resolutions with high framerates, but faces significant texture streaming and stuttering issues on NVIDIA RTX 50 series GPUs, which NVIDIA is aware of and plans to fix. The game offers improved graphics over the Ultimate Edition and runs smoothly on a wide range of PCs, but owners of RTX 50 series GPUs should wait for updates before playing.
Mafia: The Old Country, powered by Unreal Engine 5, was benchmarked on various high-end GPUs, revealing that the game is highly demanding, especially at 4K. NVIDIA's RTX 4090 is the only GPU capable of maintaining 60FPS at 1080p on Epic settings, while AMD GPUs perform competitively. The game supports DLSS 4, FSR 4.0, and XeSS, with FSR 4.0 providing better visual quality and performance. Despite its demanding nature, the game looks impressive with dynamic shadows and advanced lighting, though it suffers from pop-in issues. Overall, it's a demanding but visually impressive title that benefits from upscaling technologies.
Mafia: The Old Country, built on Unreal Engine 5, demonstrates demanding performance requirements even for high-end GPUs like the RTX 4090 and RTX 5080, especially at Epic Settings. DLSS 4 with Multi-Frame Generation helps achieve smoother gameplay at 4K, but currently suffers from visual artifacts and less effective implementation compared to TSR. Lowering settings to High provides a more playable experience across GPUs, with better visual quality and performance. The game’s current state suggests waiting for driver updates or patches for optimal use of DLSS 4 and AMD FSR 3.1.
The GTX 1080 Ti, once a top gaming GPU, is outperformed by the entry-level RTX 5050 even with custom liquid cooling and overclocking, highlighting the rapid advancement in GPU technology and the decline of older high-end models.
WUCHANG: Fallen Feathers is a demanding game that requires high-end GPUs for smooth gameplay at native resolutions, with NVIDIA DLSS 4 providing the best performance, though it currently has bugs. The game lacks support for AMD FSR 3.0 and Intel XeSS, limiting options for mid-tier GPU users. Graphics settings impact performance minimally, and the game looks impressive thanks to Unreal Engine 5's features, but optimization issues and bugs hinder the experience.
The article benchmarks the new RoboCop: Rogue City – Unfinished Business game powered by Unreal Engine 5, demonstrating that high-end GPUs like the NVIDIA RTX 5090 can achieve impressive performance at 4K and 8K resolutions with DLSS 4, showcasing the potential of 8K gaming and visual enhancements, though with some performance issues at 8K during rapid camera movements.
Benchmarks for AMD's upcoming RX 7700 and 7800 GPUs have leaked, revealing their performance compared to previous generation models and Nvidia's RTX series. The RX 7700 scores slightly lower than the RX 6800 but outperforms the Nvidia RTX 3070 Ti, while the RX 7800 surpasses the RX 6800 but falls behind the RTX 4080. Both GPUs are expected to have ample VRAM, with the RX 7700 featuring 12GB and the RX 7800 having 16GB. AMD may announce the GPUs at Gamescom and release them in September.