Tag

Dlss 4

All articles tagged with #dlss 4

technology2 months ago

NVIDIA GeForce NOW Expands with New Games and Features

The Outer Worlds 2, powered by Unreal Engine 5, supports NVIDIA DLSS 4 and Ray Tracing on PC. Benchmarks on an NVIDIA RTX 5090 reveal that Ray Tracing improves visuals but causes significant performance drops and noisy shadows, making it less recommended. DLSS 4, especially with Frame Gen, helps achieve playable frame rates at 4K, with the best performance using DLSS 4 Performance Mode. Overall, DLSS 4 offers good visual quality and performance, while Ray Tracing's drawbacks suggest disabling it for smoother gameplay.

technology2 months ago

Keeper: A Stunning 4K, 60FPS Ecological Adventure on Xbox and PC

The game Keeper, built on Unreal Engine 5, runs at 60FPS in native 4K only on medium settings with the NVIDIA RTX 5090, due to demanding Lumen technology. Using DLSS 4 improves performance significantly, but the game's high GPU requirements and lack of fallback options make it less accessible, raising concerns about the efficiency of UE5's tech for mainstream gaming.

technology3 months ago

Battlefield 6 PC Requirements and Nvidia DLSS 4 Enhancements Unveiled

DICE has revealed the Ultra++ PC requirements for Battlefield 6, targeting 4K gaming at 144FPS with High Settings and 240Hz at Ultra Settings using DLSS 4. The specs include high-end CPUs like Intel Core 9 Ultra 285K or AMD Ryzen 7 9800X3D, 32GB RAM, and an NVIDIA GeForce RTX 5080. The game requires Secure Boot and TPM 2.0, will use EA’s Javelin anti-cheat, and will not have an offline mode, with release scheduled for October 10th.

technology5 months ago

Mafia: The Old Country Receives Strong Reviews and Player Interest

Mafia: The Old Country, built on Unreal Engine 5, demonstrates demanding performance requirements even for high-end GPUs like the RTX 4090 and RTX 5080, especially at Epic Settings. DLSS 4 with Multi-Frame Generation helps achieve smoother gameplay at 4K, but currently suffers from visual artifacts and less effective implementation compared to TSR. Lowering settings to High provides a more playable experience across GPUs, with better visual quality and performance. The game’s current state suggests waiting for driver updates or patches for optimal use of DLSS 4 and AMD FSR 3.1.

technology5 months ago

Wuchang: Fallen Feathers - A Powerful Soulslike Experience

WUCHANG: Fallen Feathers is a demanding game that requires high-end GPUs for smooth gameplay at native resolutions, with NVIDIA DLSS 4 providing the best performance, though it currently has bugs. The game lacks support for AMD FSR 3.0 and Intel XeSS, limiting options for mid-tier GPU users. Graphics settings impact performance minimally, and the game looks impressive thanks to Unreal Engine 5's features, but optimization issues and bugs hinder the experience.

technology5 months ago

RoboCop: Rogue City and Unfinished Business - Game Benchmarks and First Impressions

The article benchmarks the new RoboCop: Rogue City – Unfinished Business game powered by Unreal Engine 5, demonstrating that high-end GPUs like the NVIDIA RTX 5090 can achieve impressive performance at 4K and 8K resolutions with DLSS 4, showcasing the potential of 8K gaming and visual enhancements, though with some performance issues at 8K during rapid camera movements.