Tag

Multi Frame Generation

All articles tagged with #multi frame generation

NVIDIA Opens DLSS 4.5 to Developers With Streamline Plugin and New Neural Texture SDK
technology1 month ago

NVIDIA Opens DLSS 4.5 to Developers With Streamline Plugin and New Neural Texture SDK

NVIDIA released the DLSS 4.5 Streamline plugin to simplify integration for games/apps and announced the RTX Neural Texture Compression SDK (v0.9), offering up to 6x faster BC7 encoding, 40% faster inference, and 7x lower memory use, with 6x Multi-Frame Generation coming this spring and DLSS 4.5 rolling out broadly via the NVIDIA App.

DLSS 4.5 Goes Live for All NVIDIA App Users With Sharper Graphics and New Features
technology1 month ago

DLSS 4.5 Goes Live for All NVIDIA App Users With Sharper Graphics and New Features

NVIDIA App now officially supports DLSS 4.5 Super Resolution for all users, powered by a 2nd-gen Transformer model and up to 6x Multi-Frame Generation, delivering markedly higher image quality across RTX GPUs and 400+ games; the App update (v11.0.6) adds bezel correction, clearer Advanced Optimus app naming, a Debug Mode to disable overclocking, and a Developer option, with DLSS-enabled titles LET IT DIE: INFERNO and StarRupture and a planned MFG 6x update in spring.

Mafia: The Old Country Receives Strong Reviews and Player Interest
technology6 months ago

Mafia: The Old Country Receives Strong Reviews and Player Interest

Mafia: The Old Country, built on Unreal Engine 5, demonstrates demanding performance requirements even for high-end GPUs like the RTX 4090 and RTX 5080, especially at Epic Settings. DLSS 4 with Multi-Frame Generation helps achieve smoother gameplay at 4K, but currently suffers from visual artifacts and less effective implementation compared to TSR. Lowering settings to High provides a more playable experience across GPUs, with better visual quality and performance. The game’s current state suggests waiting for driver updates or patches for optimal use of DLSS 4 and AMD FSR 3.1.