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Unreal Engine 5

All articles tagged with #unreal engine 5

Styx: Blades of Greed Benchmark Tests GPU Appetite in Unreal Engine 5
technology5 days ago

Styx: Blades of Greed Benchmark Tests GPU Appetite in Unreal Engine 5

A comprehensive GPU performance benchmark of Styx: Blades of Greed is conducted on Unreal Engine 5, evaluating image quality presets and upscaling methods (NVIDIA DLSS 4 with Multi-Frame Generation and Reflex, plus AMD FSR), VRAM usage, and overall hardware requirements. The review notes the game relies on Lumen lighting with no hardware ray tracing and aims to guide players on which GPUs and memory configurations deliver a smooth experience.

Ray Tracing Remains a Niche in Popular PC Games
technology12 days ago

Ray Tracing Remains a Niche in Popular PC Games

Eight years after Nvidia introduced hardware-accelerated ray tracing with RTX, only about five of the 21 most popular PC games in 2025 actually use it, with many mainstream titles and some high-profile games skipping or limiting ray tracing in favor of software-based global illumination like Unreal Engine 5’s Lumen; broader adoption may come as new engines and RDNA 5 hardware mature, but price and performance costs keep it limited for now.

KRAFTON Unveils Project Windless, an Open-World RPG for PC and PS5
gaming14 days ago

KRAFTON Unveils Project Windless, an Open-World RPG for PC and PS5

KRAFTON and KRAFTON Montreal Studio revealed Project Windless, a premium single-player open-world action RPG set roughly 1,500 years before The Bird That Drinks Tears. Built with Unreal Engine 5, the game centers on a continent-spanning conflict with four intelligent races, mass-scale real-time battles, and player-driven storytelling, and is planned for PC and consoles including PS5. A release date has not been announced and the game will not include multiplayer or live-service components.

Code Vein II on PC: Smart graphics tweaks to balance performance and visuals
technology25 days ago

Code Vein II on PC: Smart graphics tweaks to balance performance and visuals

An in-depth PC graphics optimization guide for Code Vein II explains how each Unreal Engine 5 setting affects performance and visuals, offers a vendor-specific upscaling approach (DLSS for NVIDIA; TSR for AMD/Intel), and provides a recommended settings table. The guide cites a ~34% average FPS increase at 1440p when using optimized settings plus temporal upscaling, highlights VRAM considerations on high-end GPUs, and notes that fully maxed visuals still demand a performance cost despite smart tweaking.

Genigods Lab Teases PS5-Optimized GeniGods: Nezha, a God of War–Inspired RPG
gaming1 month ago

Genigods Lab Teases PS5-Optimized GeniGods: Nezha, a God of War–Inspired RPG

Suzhou studio Genigods Lab announced GeniGods: Nezha, a single‑player action RPG built in Unreal Engine 5 and optimized for PlayStation in collaboration with Sony. A PS5 Pro build has been submitted to PlayStation China, with PC release planned as well. The game draws on Chinese myth, features fast, God of War–like combat, large boss battles, a hub for downtime and side missions, and no live-service elements. It’s expected to take about 25 hours to beat and around 50 hours to Platinum, with release targeted for 2028 and potential later on PS6 as development continues.

Dynasty Warriors 3 Remaster Delayed Indefinitely, Devs Seek Higher Quality
gaming1 month ago

Dynasty Warriors 3 Remaster Delayed Indefinitely, Devs Seek Higher Quality

Insider Gaming reports that Dynasty Warriors 3: Complete Edition Remastered has been delayed indefinitely; the Unreal Engine 5 remake—featuring the original game and the Xtreme Legends expansion with over 40 officers, revamped 1v1,000 battles, new stories, bodyguard customization, and four modes—was initially scheduled for March 19, 2026, but a new release date will be announced later as developers push for higher quality.

Game Freak’s Beast of Reincarnation Teases High-End PS5 Action RPG With Pet Ally
technology1 month ago

Game Freak’s Beast of Reincarnation Teases High-End PS5 Action RPG With Pet Ally

Game Freak’s PS5 project Beast of Reincarnation, built on Unreal Engine 5, is pitched as a “one-person, one dog RPG” where Emma fights with a katana while her dog Koo aids with menu-based commands; players can pause to issue tactics, parry to build a meter, and use plant-based traversal in a narrative about an outcast hunter of divine beings, with Summer 2026 as a target release. The title signals a production upgrade for the studio and has been likened to Enslaved: Odyssey to the West and Final Fantasy 7 Remake in its ambitions, though no date has been set yet and it’s a major side project outside of Pokémon.

Halo: Campaign Evolved reimagines a classic for a new generation in Unreal Engine 5
games1 month ago

Halo: Campaign Evolved reimagines a classic for a new generation in Unreal Engine 5

Halo: Campaign Evolved is a faithful, modernized remake of Halo: Combat Evolved built in Unreal Engine 5 by Halo Studios, aiming to preserve the original’s tone and momentum while adding thoughtful updates (new weapons, ability to pilot enemy vehicles, and three brand-new pre-Reach missions) and full four-player crossplay, including a PlayStation debut to broaden the Halo community and guide the franchise toward its next generation.

gaming1 month ago

Eidos Montreal LinkedIn Hint Points to Unannounced AAAA Open-World UE5 Project

A LinkedIn post surfaced by a profile watcher and Insider Gaming ties Eidos Montreal to an unannounced 'AAAA' game built in Unreal Engine 5, reportedly a new IP codenamed P11 that's been in development since around 2019 with hundreds of millions invested; layoffs at the studio have been linked to the project, and insiders expect a later-year reveal of an open-world, third-person action-adventure title.