
Switch 2's Resident Evil Requiem: DLSS boosts visuals but frame rate sometimes wobbles
Digital Foundry’s tech analysis of Resident Evil Requiem on Nintendo Switch 2 finds Capcom delivering PS5-like visuals aided by DLSS, but frame rate remains uneven: docked targets 60fps but often sits in the 40s–50s and can drop to 30fps; handheld dips to about 25fps. The game runs at 540p docked and 360p handheld, with DLSS boosting the final docked output toward ~1080p and a 1080p UI (PS5 is 4K). No ray tracing on Switch 2. Loading times are quick, and image quality is better than Xbox Series S, though performance lags behind in many scenarios. Release is set for February 27.













