Tag

Raytracing

All articles tagged with #raytracing

The Outer Worlds 2: Performance, Reviews, and Early Access Insights

Originally Published 2 months ago — by Wccftech

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Source: Wccftech

The Outer Worlds 2, built on Unreal Engine 5 with raytracing and upscaling features, shows demanding PC performance benchmarks, with high-end GPUs needed for 4K 60+ FPS, and various graphical settings impacting performance and visual quality. The game offers extensive customization options, but HW-Lumen raytracing currently has issues, and optimization is expected in future updates.

Indiana Jones Game Update Brings Ray Tracing to PC and Xbox

Originally Published 1 year ago — by Eurogamer

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Source: Eurogamer

The first update for "Indiana Jones and the Great Circle" has been released for PC and Xbox, introducing full ray tracing with path tracing for Nvidia GPUs on PC, requiring at least 12GB VRAM for optimal performance. The update also includes performance improvements for 8GB VRAM video cards, fixes for flickering flames at high refresh rates, and faster photo loading in the journal. The game, praised for its puzzles and action, is currently available on PC and Xbox, with a PlayStation 5 release planned for next spring.

Indiana Jones Game Demands High-End PC Specs with Mandatory Ray Tracing

Originally Published 1 year ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

The upcoming game "Indiana Jones And The Great Circle" has released its PC requirements, revealing that players will need a high-end system to enjoy the game with ray tracing enabled. While the minimum specs are manageable for older PCs, achieving recommended specs without ray tracing still requires a midrange system. For ray tracing, an RTX 4070 12GB is necessary, which is a costly investment. The game promises a visually impressive experience, though it may come at the expense of some liveliness in its world design.

GTA 6 Promises Cutting-Edge Tech and Enhanced Graphics

Originally Published 1 year ago — by TweakTown

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Source: TweakTown

Grand Theft Auto 6 is set to be a major global event upon release, with Rockstar Games focusing on cutting-edge technology for next-gen consoles and PC. The game will utilize the RAGE engine, featuring advanced technologies like ray tracing and procedural generation for objects and environments, promising a significant leap in graphics and gameplay freedom.

"AMD's Open-Source RADV Driver Achieves Up to 200% Ray-Tracing Performance Boost"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

AMD Radeon GPUs have received significant ray tracing performance boosts with the latest MESA RADV Vulkan drivers, outperforming AMD's own "AMDVLK" drivers. The MESA 24.0 update, which has been in development for about a month, includes optimizations that better utilize GPU threads, leading to performance improvements. Notable gains include up to a 200% increase in ray tracing performance on the Radeon RX 7900 XT and substantial improvements across various games on the RX 6700 XT. The MESA RADV driver is becoming a strong competitor to AMD's proprietary drivers on Linux, thanks to continuous optimizations and support for older hardware.

"Today's Epic Games Store Giveaway: Claim Your Free Copy of Ghostrunner"

Originally Published 2 years ago — by VideoCardz.com

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Source: VideoCardz.com

Ghostrunner, a first-person action game, is available for free on the Epic Games Store for 24 hours. The game, which combines fast-paced combat with a post-apocalyptic sci-fi setting, was developed using Unreal Engine 4 and supports advanced graphical features like FSR 1.0 and DLSS 2.0, as well as ray tracing. While the standard edition is free, there is also an Ultimate version with DLCs. The sequel, Ghostrunner 2, has also been released with updated support for FSR 2, DLSS 3, and XeSS 1.2. Players need a modern GPU to fully experience the game's ray tracing capabilities.

"Enhanced Path and Ray Tracing Mod Elevates Cyberpunk 2077 Post-2.1 Update"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

A modder named 'TenebrisVenit' has released a modification for Cyberpunk 2077 that enhances the game's path tracing and ray tracing effects, which had faced issues following the 2.1 update. The mod, which involves a simple .ini file tweak, can be downloaded and added to the game's directory to potentially restore and improve visual quality. CD Projekt Red's Global Art Director, Jakub Knapik, has also discussed the ongoing development and improvements to the game's path tracing technology.

Samsung's Exynos to Feature In-House Raytracing and AMD FSR for Next-Level Gaming Experience

Originally Published 2 years ago — by SamMobile - Samsung news

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Source: SamMobile - Samsung news

Samsung is reportedly developing its own raytracing and AI-powered upsampling technologies, called Neural Ray Reconstruction and Neural Super Sampling, for future Exynos processors. These gaming technologies are expected to be implemented after 2025 and are claimed to be superior to AMD and Nvidia's solutions. Samsung utilizes its NPU for raytracing calculations and an AI-powered super-sampling method to reduce the processing power required. The company plans to enhance its NPU for raytracing and upsampling tasks in future Galaxy smartphones.

"Red Dead Redemption 2 Transforms with Stunning 8K Resolution and Raytracing Mod"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

A new 8K resolution video showcases Red Dead Redemption 2 running with over 100 mods, including the Vestigia mod and a ReShade raytracing preset, making the game look breathtaking, especially in natural landscapes. Modders continue to support the game with visual improvements, while Rockstar Games has not released a current-generation version for consoles. The first entry in the series recently received a 60 FPS gameplay option on PlayStation 5. Red Dead Redemption 2 is available on PC, PlayStation 4, and Xbox One.

ASUS ROG Ally: Impressive Raytracing Performance and Review

Originally Published 2 years ago — by Hardware Times

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Source: Hardware Times

The ASUS ROG Ally handheld console manages impressive gaming performance with Raytracing enabled, touching close to 60 FPS on Doom Eternal with RT pushed up to ultra at 1080p. The device also performs well on other games like Minecraft, Portal RTX, Forza Horizon 5, Quake 2 RTX, and Cyberpunk 2077, although running it without being plugged in would heavily impact the battery life. Overall, the ROG Ally is a neat handheld console with Raytracing capabilities for gaming on the move.

Capcom removes ray tracing from Resident Evil 2 and 3 remakes without explanation.

Originally Published 2 years ago — by Eurogamer.net

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Source: Eurogamer.net

Capcom has removed raytracing from the Steam versions of Resident Evil 2 and 3 remakes without any formal announcement. The community is unsure whether it was a deliberate act or an accidental one. The feature has disappeared along with Dolby Atmos for the third remake. The DirectX 12 versions of the games are still available.

"Leaked benchmarks show NVIDIA's RTX 4070 matches 3080 performance without frame generation."

Originally Published 2 years ago — by Notebookcheck.net

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Source: Notebookcheck.net

NVIDIA is set to launch its cheapest Ada Lovelace-based desktop graphics card, the GeForce RTX 4070, on April 13. The card is expected to be priced at $599 and marketed as a powerful option for 1440p gaming. Leaked performance slides suggest that the GeForce RTX 4070 will offer the same performance as the GeForce RTX 3080 while consuming 38% less power. The card is also expected to exceed 100 FPS in numerous triple-A titles at 1440p with maximum graphics settings and raytracing enabled.

"Diablo IV's Stunning Graphics with RTX 4090 and Raytracing"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

A new graphical showcase has surfaced, showing the closed beta of Diablo IV running on an NVIDIA RTX 4090 with ReShade raytracing. The game is looking great and is well-optimized across all platforms. The closed beta was available for those who pre-ordered the game, and the open beta will kick off for everyone from March 24 through March 26. Diablo IV is slated for a global release on PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 on June 6. The game will receive post-launch ray tracing support and NVIDIA's DLSS3 tech to improve performance without too much loss to visual quality.