Stellar Blade has sold over 3 million units worldwide, with the PC version selling over 1 million units in just three days, setting a record for a single-player console game from Korea. The game also peaked at nearly 192,000 concurrent Steam players over the weekend.
Capcom has announced plans for upcoming updates to address performance issues and bugs in Dragon's Dogma 2, including allowing players to acquire dwellings earlier in the story, improving DLSS super resolution quality, and adding a new game save option. The developers have already made adjustments to the game's pawn search feature and are working on further patches, with no specific release timings announced yet. The game has received mixed reactions from players, with criticisms of performance problems and new mechanics, such as the Dragonsplague infection simulation.
The PC version of Final Fantasy XVI is in the final stages of optimization, with the team working on determining system requirements and specifications. Producer Naoki Yoshida mentioned that a demo will be released ahead of the PC version to allow players to assess if the game will run on their PCs. While the release date for the PC version is still undisclosed, Yoshida assured that it won't be too distant in the future and encouraged players to stay tuned for updates.
Airship-themed survival adventure game Forever Skies will launch as a "console debut exclusive" for PlayStation 5 alongside its PC version in 2024, with a partnership with Sony Interactive Entertainment providing development support and funding. The game is currently in Early Access on Steam, with a new patch released and a major content update planned for March or April. The Xbox Series version is expected to follow the PS5 and PC release.
The PC version of Dragon Quest Builders offers a solid port with excellent PC controls, uncapped framerate, and 16:10 support for Steam Deck, but suffers from a noticeable CPU bottleneck at higher graphics settings. The game's graphics options are sparse, and there are some quirks with the Steam Cloud implementation for Steam Deck support. Despite these issues, the PC version includes upgrades from the mobile release, such as the Big Bash from Dragon Quest Builders 2 and Cursor Mode for building towns with a mouse, making it the definitive way to play the game. Overall, while the port has some small issues, it's been worth the long wait for PC players.
The PC version of Final Fantasy XVI may require an SSD due to the game's critical loading speed, according to producer Naoki Yoshida. The system requirements will be announced later, but Yoshida-san recommended players to have an SSD as optimizations may not be enough to overcome hardware limitations. The PC release may also include both DLC expansions, potentially launching alongside the second expansion in Spring 2024. While the game was developed for PlayStation 5, which has an M.2 SSD, it is becoming more common for major releases to require solid state drives. The PC version's release date has not been officially confirmed.
The Steam page for the PC version of FFVII Ever Crisis is now live, although no release window has been mentioned. The page features screenshots and a trailer showcasing scenes from the base game, but does not include content from post-launch updates. The game will offer cross-platform multiplayer and Steam Achievements, with minimum and recommended PC specs listed. FFVII Ever Crisis is currently available on Android and iOS devices, with the PC version coming soon to Steam.
The PC version of Final Fantasy 16 is officially in development, but Square Enix has not yet announced a release date. The game's producer, Naoki Yoshida, stated that the PC version still needs to be optimized, but finishing the PlayStation 5 version is the priority. This is the first time Yoshida has acknowledged that the PC version is being developed at Square Enix and will definitely be released, after a series of mixed messaging for the game.
Producer Naoki Yoshida confirms that a PC version of Final Fantasy XVI is on the way, but it will be longer than six months before players see or hear about it. The game will be exclusive to PlayStation 5 for the foreseeable future.
Evidence of a fully playable PC version of Bloodborne: The Old Hunters Edition has been spotted, but it was only intended for internal/debug purposes and was never meant for public release. The PC version is not related to recent remaster/remake rumors and does not mean that FromSoftware will eventually release Bloodborne on PC. The screenshots from the PC build were submitted by FromSoftware's artist, Marco Domenech.