Michael-Christopher Koji Fox discusses the creation of LOGOS: The World of FINAL FANTASY XVI, a detailed lorebook exploring the world of Valisthea, its characters, and history, featuring contributions from various writers and voice actors, and highlighting the depth and complexity of the game's universe.
Michael-Christopher Koji Fox discusses the creation of LOGOS: The World of FINAL FANTASY XVI, a detailed lorebook exploring the world of Valisthea, its characters, and history, featuring contributions from various writers and voice actors, and highlighting the depth and complexity of the game's universe.
The article argues that Final Fantasy's main issue isn't its combat system, which has evolved positively, but its storytelling. It emphasizes that modern entries like FFXVI and Rebirth suffer from weak narratives despite strong gameplay and visuals. The author suggests that future games should focus on better stories, acting, and presentation, rather than reverting to turn-based combat, which isn't the core problem.
Naoki Yoshida, producer of Final Fantasy XVI and XIV, confirms Square Enix's commitment to releasing future mainline Final Fantasy games on multiple platforms, including Xbox and PC. He discusses the franchise's evolving combat systems, indicating that the decision to use turn-based or action-based gameplay will depend on the creative direction of future directors, leaving the possibility open for both styles. Fans are hopeful for a return to turn-based combat, which historically defined the series' popularity, especially given recent successes of turn-based titles like Clair Obscur: Expedition 33 and the Pixel Remaster.
Final Fantasy XVI's producers are hinting at efforts to port the game to Nintendo Switch 2, despite its demanding graphics, with comments suggesting they are working to make it happen across all major platforms.
Square Enix's recent comments suggest a possible future port of Final Fantasy XVI to Switch 2, sparking speculation among fans, though no official confirmation has been made.
Final Fantasy XVI, recently released on Xbox Series, is speculated to be coming to Nintendo Switch 2 after comments from series producer Naoki Yoshida and creative director Kazutoyo Maehiro during a live stream, though no official confirmation has been made. The possibility is fueled by previous hints and the successful port of Final Fantasy VII Remake Intergrade to Switch 2, suggesting that more titles in the series could follow, albeit potentially with downgraded graphics.
Final Fantasy XVI is now available on Xbox, including two DLCs, and the highly anticipated Final Fantasy VII Remake Intergrade is also coming to Xbox this winter, marking a continued partnership between Xbox and Square Enix.
The Rising Tide DLC for Final Fantasy XVI is now available, offering a longer campaign and new Eikonic powers for Clive Rosfield. To start the DLC, players must reach the final story quest, "Back To Their Origin," and complete the "Priceless" side quest. Additionally, unlocking the Kairos Gate mode requires completing the main story quest.
Final Fantasy XVI producer Naoki Yoshida expressed interest in a new Final Fantasy Tactics game, acknowledging the fans' desire for a comeback. While he believes the tactical approach wouldn't work in FF16's world, he stated that "it's probably about time that we do a new one." Many team members of FF16 have experience with Tactics, making the idea of them working on a Tactics game feasible. However, there has been no official announcement regarding the spinoff series making a comeback.
Final Fantasy XVI producer Naoki Yoshida hints at the possibility of porting the game to platforms beyond PC after the release of the final DLC, "The Rising Tide." While specific platforms are not mentioned, possibilities include Xbox Series X|S and the rumored successor to the Nintendo Switch. PC players can anticipate the upcoming release, while PS5 players will bid farewell to the game's characters with the arrival of the final DLC in April.
Final Fantasy XVI producer Naoki Yoshida shared details about the upcoming PC version, stating that high-end hardware can achieve over 100 FPS with better graphical fidelity. The PC version will include various graphics settings sliders, but system requirements and potential additions like ray tracing effects are yet to be finalized. A demo will be released for PC users to test the game's performance on their hardware before purchase, and Square Enix is finalizing optimization, indicating a relatively short time between the release date announcement and the actual launch.
Square Enix's Naoki Yoshida hinted at the possibility of bringing Final Fantasy XVI to other platforms, including Xbox, after the completion of the PC version. While the quote suggests the potential for an Xbox release, no concrete plans have been confirmed, and Xbox fans should approach the news with caution. The action-oriented mainline entry in the Final Fantasy series was released for PlayStation 5 in 2023, with a PC port in development, and the potential for expansion to other platforms remains uncertain.
Square Enix released a trailer for The Rising Tide, the next paid DLC for Final Fantasy XVI, with a release date of April 18th. The DLC introduces the Leviathan as a new boss fight and adds new abilities, weapons, and a 20-stage battle mode. Quality-of-life improvements, including a "Quick Complete" function and customizable button layouts, will also be included in a new update on the same day.
The final major DLC for Final Fantasy XVI, titled The Rising Tide, is set to release on April 18 for PlayStation 5, offering players a new area of the map, Mysidia, and answering questions about the Eikon of Water. Priced at $19.99, or available as part of the $24.99 Expansion Pass, the expansion will delve into the lore of Mysidia and its ties to magic, as well as provide more depth to the character Jill, the Dominant of Shiva.