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Lord Of The Rings Gollum

All articles tagged with #lord of the rings gollum

gaming2 years ago

"AI-Generated Apology: Lord of the Rings: Gollum Publisher Faces Allegations and Budget Constraints"

An investigation into the development of Lord of the Rings: Gollum claims that the publisher's apology for the game's poor state was written by AI ChatGPT. The report also highlights alleged issues such as poorly paid crunch and unpleasant working conditions at developer Daedalic. Former employees spoke of a culture of crunch and burnout, while management style and lack of funding were cited as contributing factors to the game's shortcomings. Daedalic denied some of the claims made in the report. Following the release of the game, Daedalic closed down its development division, resulting in 25 job losses.

gaming2 years ago

Daedalic Entertainment Shifts Focus to Publishing, Ends Internal Game Development

Daedalic Entertainment, the developer behind Lord of the Rings: Gollum, has reportedly laid off 25 staff members and will no longer internally develop video games. The company will shift its focus to publishing. Work on a sequel to Lord of the Rings: Gollum has been halted. The game received negative reviews and low sales upon its release. Daedalic's success as a developer came from point-and-click adventure games, but recent attempts to branch out have had mixed results. The survival spin-off Surviving Deponia is still in development by an external studio, with Daedalic publishing.

gaming2 years ago

Daedalic Entertainment shuts down internal development after Gollum game flop

German developer Daedalic Entertainment is shutting down its development department following the disastrous launch of their game, Lord of the Rings: Gollum. The game received heavy criticism for its unfinished state, outdated graphics, broken AI, technical issues, and questionable DLC practices. Daedalic Entertainment will now focus solely on publishing, with eight releases planned for this year. The company expressed gratitude for the learning experience and stated that a follow-up project in the Lord of the Rings universe has been discontinued. The transition for employees will be supported, but it remains uncertain if the Nintendo Switch version of the game will be canceled.

gaming2 years ago

Daedalic Entertainment Halts Internal Development Following Troubled Gollum Release

German publisher Daedalic Entertainment is ending all internal development following the troubled release of Lord of the Rings: Gollum. The company will now focus on publishing, licensing, sales, and marketing. At least 25 employees are affected by the decision, and Daedalic will support them in finding new opportunities. The game, which received negative reviews, is currently the lowest rated game of the year on both Metacritic and OpenCritic. Daedalic apologized for the underwhelming experience and pledged to improve the game through future updates.

gaming2 years ago

Zelda: Tears of the Kingdom dominates UK charts for third consecutive week.

The Legend of Zelda: Tears of the Kingdom has maintained its number one spot in the UK charts for the third week in a row, despite a 50% sales drop week-on-week. New entries include The Lord of the Rings: Gollum at number six and Farming Simulator 23 at number twenty-one. Minecraft for the Switch continues to fall, likely due to the success of Minecraft Legends, which is currently at number eleven with 87% of its total boxed sales on the Switch.

gaming2 years ago

"The Disappointing Performance of NVIDIA RTX 4080 in Lord of the Rings: Gollum"

The upcoming game, Lord of the Rings: Gollum, which leverages ray-traced lighting alongside DLSS 2 and DLSS 3, is not performing well on PC ports. Even the RTX 4090 manages only 48 FPS at 4K ultra (ray-tracing on) in a game that looks mediocre at best. The RTX 4080 is limited to 33 FPS, while the RTX 4070 Ti averages just 26 FPS. However, DLSS 3 ensures that even the RTX 4070 delivers over 60 FPS at 4K Ultra (with ray-tracing).