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Daedalic Entertainment

All articles tagged with #daedalic entertainment

gaming1 day ago

Voyager: Across the Unknown Debuts on Switch 2 February 18

Daedalic Entertainment announced Star Trek: Voyager – Across the Unknown will launch February 18 on Nintendo Switch 2, alongside PC, PS5 and Xbox Series X/S, with a $39.99 price (£34.99/€39.99) and a Deluxe Edition at $49.99 (£44.99/€49.99) that adds five extra missions, two recruitable heroes, and three technologies. Described as a story-driven survival strategy game, it blends exploration, management, research and combat, and a combat deep-dive trailer has been released to showcase the gameplay.

gaming1 day ago

Voyager’s Delta Quest Arrives on Switch 2 Next Month

Daedalic Entertainment announced Star Trek: Voyager - Across The Unknown will launch on Nintendo Switch 2 on February 18, 2026, with a demo arriving soon after other platforms; a Deluxe Edition adds new missions, recruitable heroes, and Delta Quadrant tech. The game blends exploration, ship/crew management, roguelite elements and meaningful choices, and pre-orders are live, with a Combat Deep Dive video released to mark the reveal.

gaming2 years ago

Metacritic Reveals the Worst and Buggiest Games of 2023

Metacritic has released its list of the worst video games of 2023, based on weighted average review scores. Topping the list is The Lord of the Rings: Gollum, a game criticized for its broken gameplay, dated design, and unimpressive graphics. Other notable titles on the list include Crime Boss: Rockay City and Flashback 2. In 2022, Postal 4: No Regerts was ranked as the worst game, and Sony Interactive Entertainment topped the Game Publisher Rankings.

gaming2 years ago

"Major Update Revamps 2023's Worst Game"

The Lord of the Rings: Gollum, which was widely criticized upon its release, has received a significant update addressing various issues, including performance, quest markers, interactable objects, camera glitches, missing environments, progress blockers, and localization problems. The update aims to make the game more playable and comes after the development arm of Daedalic Entertainment, the game's developer, shut down due to the game's poor reception.

gaming2 years ago

"Gollum Players Battle for World Records in 2023's Disastrous Game"

Despite being considered one of the worst games of 2023, The Lord of the Rings: Gollum has attracted the attention of speedrunners. Two streamers, WrldWideWasteland and EZScape, have set world records for completing the game in the shortest time possible. WrldWideWasteland finished the game in just under eight hours, while EZScape completed it in under three hours, utilizing glitches and level skips. Despite the game's poor controls and frustrating gameplay, these speedrunners found enjoyment and satisfaction in their accomplishments.

gaming2 years ago

Daedalic Entertainment Abandons Game Development After Lord of the Rings: Gollum Failure

Daedalic Entertainment, the developer of Lord of the Rings: Gollum, has announced the closure of its development department and the cancellation of a follow-up Lord of the Rings game. The decision comes after the poorly received launch of Gollum and aims to shift the company's focus to its publishing business. Daedalic Entertainment expressed gratitude for the learning experience and stated that it will support its former employees in finding new opportunities.

gaming2 years ago

Daedalic Entertainment Shifts Focus to Publishing, Ends Internal Game Development

Daedalic Entertainment, the developer behind Lord of the Rings: Gollum, has reportedly laid off 25 staff members and will no longer internally develop video games. The company will shift its focus to publishing. Work on a sequel to Lord of the Rings: Gollum has been halted. The game received negative reviews and low sales upon its release. Daedalic's success as a developer came from point-and-click adventure games, but recent attempts to branch out have had mixed results. The survival spin-off Surviving Deponia is still in development by an external studio, with Daedalic publishing.

gaming2 years ago

Daedalic Entertainment shuts down internal development after Gollum game flop

German developer Daedalic Entertainment is shutting down its development department following the disastrous launch of their game, Lord of the Rings: Gollum. The game received heavy criticism for its unfinished state, outdated graphics, broken AI, technical issues, and questionable DLC practices. Daedalic Entertainment will now focus solely on publishing, with eight releases planned for this year. The company expressed gratitude for the learning experience and stated that a follow-up project in the Lord of the Rings universe has been discontinued. The transition for employees will be supported, but it remains uncertain if the Nintendo Switch version of the game will be canceled.

gaming2 years ago

Daedalic Entertainment Halts Internal Development Following Troubled Gollum Release

German publisher Daedalic Entertainment is ending all internal development following the troubled release of Lord of the Rings: Gollum. The company will now focus on publishing, licensing, sales, and marketing. At least 25 employees are affected by the decision, and Daedalic will support them in finding new opportunities. The game, which received negative reviews, is currently the lowest rated game of the year on both Metacritic and OpenCritic. Daedalic apologized for the underwhelming experience and pledged to improve the game through future updates.

gaming2 years ago

Daedalic Entertainment Cuts Staff and Halts Lord of the Rings Game Development

Daedalic Entertainment, the studio behind The Lord of the Rings: Gollum, has reportedly laid off around 25 employees and canceled a second Lord of the Rings game in development as part of its decision to exit game development and focus solely on publishing. The Lord of the Rings: Gollum received negative reviews upon its release last month. Daedalic, known for its point-and-click adventures, has struggled to find success in recent years with other game releases.

gaming2 years ago

Daedalic Entertainment Halts Lord of the Rings Game Development, Lays Off Employees

Daedalic Entertainment, the studio behind The Lord of the Rings: Gollum, is shutting down its internal development arm and focusing on game publishing, sales, and marketing. The studio is laying off 25 people and has halted the development of another Lord of the Rings game. Despite this, Daedalic is committed to improving The Lord of the Rings: Gollum with patches and a Nintendo Switch version in development. The game has received criticism for its performance issues, graphics, and gameplay.

gaming2 years ago

Daedalic Entertainment Shifts Focus to Publishing, Halts Lord of the Rings Game Development

German game developer and publisher Daedalic Entertainment will be shutting down its in-house development efforts and focusing solely on publishing following the rough launch of The Lord of the Rings: Gollum. This decision will result in layoffs and the halting of internal projects, including another Lord of the Rings game. Despite the setback, Daedalic hopes that this restructuring will lead to a new beginning for the company.

gaming2 years ago

Daedalic Entertainment Halts Lord of the Rings Game Development

German developer Daedalic Entertainment has reportedly ceased internal game development and will focus on game publishing, sales, and marketing. This decision comes after the negative reception of their most recent game, The Lord of the Rings: Gollum. The studio has also canceled another Lord of the Rings project and laid off 25 employees. Daedalic is committed to improving Gollum through patches and updates.

gaming2 years ago

Developers of LOTR: Gollum apologize for disappointing game experience.

Developers Daedalic Entertainment have apologized for the poor launch of The Lord of the Rings: Gollum, which has been criticized for broken AI, framerate issues, and crashing. The game has received low scores on Metacritic, with the PS5 version rated even worse. The developers have acknowledged the issues and promised to provide patches to address them. This follows similar apologies from the developers of Star Wars Jedi: Survivor and Forspoken, and Xbox boss Phil Spencer for Redfall.