
Daedalic Entertainment shuts down internal development after Gollum game flop
German developer Daedalic Entertainment is shutting down its development department following the disastrous launch of their game, Lord of the Rings: Gollum. The game received heavy criticism for its unfinished state, outdated graphics, broken AI, technical issues, and questionable DLC practices. Daedalic Entertainment will now focus solely on publishing, with eight releases planned for this year. The company expressed gratitude for the learning experience and stated that a follow-up project in the Lord of the Rings universe has been discontinued. The transition for employees will be supported, but it remains uncertain if the Nintendo Switch version of the game will be canceled.