Daedalic Entertainment shuts down internal development after Gollum game flop

German developer Daedalic Entertainment is shutting down its development department following the disastrous launch of their game, Lord of the Rings: Gollum. The game received heavy criticism for its unfinished state, outdated graphics, broken AI, technical issues, and questionable DLC practices. Daedalic Entertainment will now focus solely on publishing, with eight releases planned for this year. The company expressed gratitude for the learning experience and stated that a follow-up project in the Lord of the Rings universe has been discontinued. The transition for employees will be supported, but it remains uncertain if the Nintendo Switch version of the game will be canceled.
- Lord of the Rings: Gollum developer closing down after nightmare launch Digital Spy
- The Lord of the Rings: Gollum dev pulling out of making new games after The Lord of the Rings: Gollum PC Gamer
- Daedalic ends internal game development in the wake of Gollum flop, will exist as a publisher only VGChartz
- Daedalic Entertainment Ending Internal Development, Work on New Lord of the Rings Game Halted IGN
- Gollum Publisher Daedalic Entertainment Shuts Down Internal Development Nintendo Life
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