Tag

Loot Boxes

All articles tagged with #loot boxes

New York sues Valve over loot-box gambling through Steam
policy1 day ago

New York sues Valve over loot-box gambling through Steam

New York Attorney General Letitia James filed a lawsuit against Valve, arguing its randomized loot boxes in games like Counter-Strike 2, Dota 2, and Team Fortress 2 amount to unregulated gambling, since players can resell valuable virtual items via the Steam Marketplace or third‑party sites; the suit also targets Valve’s cash‑out practices and seeks restitution, penalties, and changes to the loot‑box system.

New York accuses Valve of turning loot boxes into gambling
gaming2 days ago

New York accuses Valve of turning loot boxes into gambling

New York Attorney General Letitia James filed a lawsuit against Valve, accusing its loot-box systems in Counter-Strike 2, Team Fortress 2, and Dota 2 of illegally promoting gambling; the state seeks to permanently stop gambling features, disgorge ill-gotten gains, and impose fines. The lawsuit notes players pay about $2.49 per loot-box key, often receiving items worth less than the key, with rarer items worth thousands, and argues the mechanic resembles a slot machine — a concern given its appeal to minors. Valve has not immediately commented.

N.Y. Sues Valve Over Loot-Box Gambling Ties to Teen Players
technology2 days ago

N.Y. Sues Valve Over Loot-Box Gambling Ties to Teen Players

New York Attorney General Letitia James filed a lawsuit against Valve Corp., alleging its loot-box system in popular games such as Counter-Strike 2, Team Fortress 2, and Dota 2 promotes illegal gambling by charging players to open containers for randomly awarded cosmetic items that can be sold for cash, with some items fetch­ing millions. The lawsuit seeks to stop the gambling features, disgorgement of ill‑gotten gains, and fines, citing addiction risks for youths and the ease of cashing out via Valve’s Steam marketplace and third-party sites.

Dean Hall Criticizes Valve's Gambling Monetization in Games
technology4 months ago

Dean Hall Criticizes Valve's Gambling Monetization in Games

Dean Hall criticizes Valve for its use of gambling-like mechanics in games, such as loot boxes in Counter-Strike 2, which fuel a large marketplace and betting activity. He advocates for more transparency and alternative monetization models, like the free-to-play approach with optional contributions, exemplified by his upcoming game Kitten Space Agency, aiming to find better ways to fund game development without exploiting players.

Top Mobile Games Under Fire for Undisclosed Loot Boxes
technology1 year ago

Top Mobile Games Under Fire for Undisclosed Loot Boxes

A BBC investigation reveals that most top-grossing mobile games in the UK are not disclosing the presence of loot boxes in their advertisements, despite regulations requiring transparency. Loot boxes, which critics liken to gambling, are said to exploit consumers and foster addiction, particularly among vulnerable groups like children. The Advertising Standards Authority (ASA) is monitoring compliance, but critics argue it lacks enforcement power. The gaming industry has been slow to self-regulate, with many games still not clearly indicating loot box content, raising concerns about the normalization of gambling-like activities for young players.

Activision Blizzard and Plaion fined for undisclosed Diablo Immortal loot boxes and microtransactions.
gaming2 years ago

Activision Blizzard and Plaion fined for undisclosed Diablo Immortal loot boxes and microtransactions.

PEGI has fined Activision Blizzard and Plaion €5,000 each for not disclosing the presence of loot boxes in Diablo Immortal and the Limited Bounty Hunter Edition of Hunt: Showdown during the ratings process. Both companies have updated their store listings and marketing materials. PEGI introduced its warning label about randomized in-game purchases in April 2020.

MMO Backtracks on New Loot Boxes After Fan Outcry
gaming2 years ago

MMO Backtracks on New Loot Boxes After Fan Outcry

Everquest II developers introduced new loot boxes that allowed players to bypass lockouts and buy more opportunities at raid gear through the cash shop, leading to backlash from the community who called them "pay-to-raid" items. The developers quickly pulled the Libant Evernight Heritage Crate from the in-game Marketplace store and announced the opening of new Class Balance Forums for Everquest 2 to improve communication with the community and allow players to propose changes, communicate with developers, and vote on fixes and balance changes.

The Link Between Video Games and Gambling Addiction in Children
gaming2 years ago

The Link Between Video Games and Gambling Addiction in Children

Loot boxes in video games, which offer players a chance to acquire in-game items in exchange for real-world money, have been linked to problem gambling, particularly in children and young people. While loot boxes do not meet the legal definition of gambling, they often use similar techniques to encourage players to make continuous microtransactions. Industry self-regulation has been found to be lacking, with many games not properly labeled as containing loot boxes. Experts are calling for ethical loot box design and regulatory nudging to mitigate the negative outcomes of loot box engagement.