Tag

Game Delays

All articles tagged with #game delays

Hollow Knight: Silksong Finally Launches After Seven Years

Originally Published 4 months ago — by aftermath.site

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Source: aftermath.site

The announcement of Hollow Knight: Silksong's release on September 4 has led several indie developers to delay their upcoming games to avoid overshadowing or conflicting with the highly anticipated title, highlighting the challenges small studios face in marketing and release planning amidst major game launches.

Vampire: The Masquerade – Bloodlines 2 Launches Amid Controversy and DLC Debates

Originally Published 4 months ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

Vampire: The Masquerade - Bloodlines 2 will include four base vampire clans, with two additional clans, Toreador and Lasombra, available only through paid day-one DLC, which may upset fans given the game's delays and the premium pricing model.

"Suicide Squad: Kill The Justice League Halts Weekly Updates Amid Low Engagement"

Originally Published 1 year ago — by Forbes

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Source: Forbes

Suicide Squad: Kill the Justice League has announced it will stop its weekly developer updates due to low player engagement and delays in content releases. The game, which has seen a significant drop in player numbers since launch, will now only release updates when there is major news to share. This change has raised concerns about the game's future and the commitment of Rocksteady to its ongoing development.

"Skull and Bones: A Seven-Year Journey from Trailers to Open Beta"

Originally Published 1 year ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

Ubisoft's Skull And Bones, in development since 2013, faced numerous challenges including delays, reboots, and staff departures. Former creative director Elisabeth Pellen revealed that cutting the campaign was necessary to focus on building the game's "biggest open world" and live service survival sandbox, emphasizing a seamless PvE and PvP experience. The game, set to launch on February 16th, 2024, has evolved into a massive open world offering with potential for new activities and narrative layers.

Gabe Newell on the Importance of Fun Over Realism in Game Development

Originally Published 2 years ago — by GameSpot

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Source: GameSpot

Valve's Gabe Newell emphasized the importance of game delays in a 25th anniversary documentary about the making of Half-Life. He stated that while delays may be temporary, releasing a subpar game is permanent. Newell's words echo the sentiment of Nintendo's Shigeru Miyamoto, who famously said, "A delayed game is eventually good, but a rushed game is forever bad." Valve also released an update for Half-Life, including new multiplayer maps and updated graphics settings.

Gabe Newell's Perspective on Game Delays: "Late is Temporary, Suck is Permanent"

Originally Published 2 years ago — by Nintendo Life

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Source: Nintendo Life

In a new documentary celebrating the 25th anniversary of the Half-Life series, Valve co-founder Gabe Newell discussed the importance of delaying a game rather than rushing its release. He stated that while a game may be late for a little while, a rushed release can result in a subpar product. Newell's sentiment echoes a similar quote attributed to Nintendo's Shigeru Miyamoto.

"Kansas City-area Schools Postpone Football Games Due to Severe Wave"

Originally Published 2 years ago — by WDAF FOX4 Kansas City

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Source: WDAF FOX4 Kansas City

Over a dozen high school football games in the Kansas City area have been delayed due to dangerous temperatures. The decision to delay the games was based on heat index readings and the wet bulb globe thermometer, which measures heat-related stress on the human body. The National Weather Service has extended the Excessive Heat Warning until Friday evening, with temperatures reaching the upper-90s and heat indexes between 110-120 degrees. Relief is expected with a cold front bringing temperatures down to the 80s and some rain chances on Sunday.