Gabe Newell on the Importance of Fun Over Realism in Game Development

1 min read
Source: GameSpot
Gabe Newell on the Importance of Fun Over Realism in Game Development
Photo: GameSpot
TL;DR Summary

Valve's Gabe Newell emphasized the importance of game delays in a 25th anniversary documentary about the making of Half-Life. He stated that while delays may be temporary, releasing a subpar game is permanent. Newell's words echo the sentiment of Nintendo's Shigeru Miyamoto, who famously said, "A delayed game is eventually good, but a rushed game is forever bad." Valve also released an update for Half-Life, including new multiplayer maps and updated graphics settings.

Share this article

Reading Insights

Total Reads

0

Unique Readers

1

Time Saved

2 min

vs 2 min read

Condensed

81%

38273 words

Want the full story? Read the original article

Read on GameSpot