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Substrate Shading System

All articles tagged with #substrate shading system

gaming2 years ago

Unreal Engine 5.2 enhances graphics and gains native support for Apple Silicon.

Epic Games has released Unreal Engine 5.2, which includes support for Procedural Content Generation tools and the Substrate shading system. The update also features enhancements to the virtual production toolset, native support for Apple Silicon, and a new ML Deformer sample project. Additionally, Unreal Engine 5.2 brings improvements to Nanite and Lumen, as well as a new PSO precaching mechanism to improve PSO hitching in DX12 titles.

gaming-technology2 years ago

Rivian R1T showcases Unreal Engine 5's potential in Epic Games demo.

Epic Games showcased the latest capabilities of its Unreal Engine 5 with new demos during its recent State of Unreal keynote at GDC 2023. The demos included a new tool called MetaHuman Animator, which allows indie developers to use an iPhone to capture facial performances for realistic facial capture. Epic also showed off enhancements coming to Unreal Engine 5.2 with a demo featuring a digital recreation of Rivian's R1T electric truck, showcasing UE 5's new Substrate shading system and Procedural Content Generation tools. The first UE5 games are expected to arrive later this year.