Unreal Engine 5.2 enhances graphics and gains native support for Apple Silicon.

TL;DR Summary
Epic Games has released Unreal Engine 5.2, which includes support for Procedural Content Generation tools and the Substrate shading system. The update also features enhancements to the virtual production toolset, native support for Apple Silicon, and a new ML Deformer sample project. Additionally, Unreal Engine 5.2 brings improvements to Nanite and Lumen, as well as a new PSO precaching mechanism to improve PSO hitching in DX12 titles.
Topics:technology#gaming#nanite-and-lumen-improvements#procedural-content-generation#substrate-shading-system#unreal-engine-52#virtual-production-toolset
- Unreal Engine 5.2 is available for download, new features detailed DSOGaming
- Unreal Engine 5.2 expands toolset for creating next-gen 3D graphics and content TechSpot
- Apple Silicon Macs now natively support Unreal Engine 5 Engadget
- Despite Apple-Epic 'Fortnite' Conflict, Unreal Engine 5.2 Launches Major Update For Silicon Macs - Apple (NASDAQ:AAPL) Benzinga
- Unreal Engine 5 gets native Apple silicon support for Macs, iPads and iPhones iMore
Reading Insights
Total Reads
0
Unique Readers
1
Time Saved
2 min
vs 2 min read
Condensed
83%
395 → 67 words
Want the full story? Read the original article
Read on DSOGaming