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Sega Of America

All articles tagged with #sega of america

entertainment6 months ago

Hollywood Rejected a Potentially Blockbuster Crash Bandicoot Movie

Sega of America CEO Shuji Utsumi revealed that studios rejected his attempts to develop a Crash Bandicoot movie, citing a lack of interest from Hollywood, unlike the successful Sonic the Hedgehog films. Despite Crash's historical popularity, the property has not been pursued for a film adaptation, especially with rights now held by Microsoft after its acquisition of Activision Blizzard.

business2 years ago

Sega of America Workers Achieve Unionization Victory

Workers at Sega of America have voted in favor of forming a union, known as the Allied Employees Guild Improving Sega (AEGIS-CWA). The unionization effort aims to secure higher base pay, improved benefits, and job stability for employees. Once certified by the National Labor Relations Board, AEGIS-CWA will become the fifth video game union in the United States and the first multi-department union at a major games company.

business2 years ago

Sega of America Employees Unite to Form AEGIS Union.

Employees across various departments at Sega of America have filed for unionization with the National Labor Relations Board and will be represented by the Allied Employees Guild Improving Sega (AEGIS) in partnership with the Communications Workers of America. The AEGIS union is advocating for better working conditions and hopes that Sega of America and its Japanese parent company will voluntarily recognize the union.

business2 years ago

Sega of America Employees Unionize in Video Game Industry Trend

Workers at Sega of America's Irvine office have filed for a union vote with the National Labor Relations Board, partnering with the Communications Workers of America to form the Allied Employees Guild Improving Sega (AEGIS). The unit includes 144 roles across departments, and is looking to secure higher base pay, improved benefits, clearly outlined promotion and advancement plans, balanced schedules, and adequate staffing to end patterns of overwork. The unionization push in the video game industry has largely been led by QA workers and indie studios, and is a reflection of a wider movement in the United States as workers take on bosses at major corporations.