
Retro console astonishment: prototype real-time ray tracing on Sega Saturn
A modern proof-of-concept demo shows primitive real-time ray tracing running on the Sega Saturn, lighting a single room using dynamic lighting with the system’s dual SH-2 CPUs and VDPs; visuals are blocky and it didn’t ship in any game, but the feat highlights what can be pushed with Saturn-era hardware.



