EA aims for Battlefield 6 to reach 100 million players, a target three times higher than the series' best performance, inspired by competitors like Call of Duty and Fortnite, though industry insiders are skeptical about achieving such numbers.
Battlefield 6, codenamed Glacier, is facing significant challenges with a massive budget exceeding $400 million, a delayed single-player campaign, and ambitious goals of attracting 100 million players, which many believe are unrealistic. The game's development has been complicated by studio closures, internal tensions, and staff stress, raising concerns about its launch and overall success.
Hades 2 director Greg Kasavin emphasizes that the sequel allows players to set their own goals, diverging from the traditional roguelike focus on reaching the final boss. Supergiant Games designed Hades 2 to accommodate various playstyles, whether players prefer combat, story exploration, or character interactions, ensuring that all experiences are valid and meaningful.