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Phil Spencer

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Xbox isn’t dead, says its co‑creator amid leadership shake‑up
gaming1 day ago

Xbox isn’t dead, says its co‑creator amid leadership shake‑up

Seamus Blackley, original Xbox co‑creator, says Xbox isn’t dead after likening the appointment of Asha Sharma to a “palliative care doctor,” telling fans he’s asked dozens if the brand will survive and replying with a firm “No.” He says he loves Xbox and nearly died to bring it into existence, while also urging realism and acknowledging that progress requires learning from pain. The comments come as Sharma is set to replace Phil Spencer as head of Xbox and as Sarah Bond departs, signaling ongoing leadership changes.

Microsoft Signals Xbox Revival With Fresh Gaming Leadership as Executives Exit
technology2 days ago

Microsoft Signals Xbox Revival With Fresh Gaming Leadership as Executives Exit

The Verge reports internal sources say Microsoft is reshaping Xbox leadership to reboot the brand: Asha Sharma will lead Microsoft Gaming as Phil Spencer retires and Sarah Bond leaves, amid criticism of Bond's Xbox Anywhere strategy and ongoing hardware revenue declines; Microsoft reportedly hopes a refreshed leadership can revive the 'renegade' Xbox spirit and drive a turnaround despite broader AI-related cost pressures.

Nadella Unveils Xbox Leadership Shakeup, Elevates Sharma to Run Microsoft Gaming
technology4 days ago

Nadella Unveils Xbox Leadership Shakeup, Elevates Sharma to Run Microsoft Gaming

Microsoft Gaming is undergoing a major leadership restructuring: Phil Spencer and Sarah Bond are leaving, with Asha Sharma named Executive Vice President and CEO, Microsoft Gaming, and Matt Booty becoming Chief Content Officer. Spencer will retire in 2025 but will assist the transition through 2026; Sharma, former President of Microsoft CoreAI, brings platform-building and scale experience, while Booty will oversee content across nearly 40 studios. Nadella praised Spencer's impact and stressed Microsoft's ongoing commitment to gaming, signaling a next era of growth and innovation for Xbox.

Phil Spencer departs Microsoft gaming helm; Asha Sharma to lead Xbox era
technology5 days ago

Phil Spencer departs Microsoft gaming helm; Asha Sharma to lead Xbox era

Microsoft is reshaping its gaming leadership as Phil Spencer retires after 38 years, with Asha Sharma named incoming Microsoft Gaming EVP and CEO to lead the next chapter; Sarah Bond resigns and Matt Booty is promoted to EVP and Chief Content Officer, while Spencer remains in an advisory role through the summer. The moves come as Microsoft refocuses Xbox strategy beyond hardware and continues pursuing cross‑platform growth and major acquisitions.

Microsoft Gaming shakes up leadership as Phil Spencer retires
business5 days ago

Microsoft Gaming shakes up leadership as Phil Spencer retires

Phil Spencer is retiring as CEO of Microsoft Gaming after nearly four decades with Xbox; Asha Sharma will become CEO, reporting to Satya Nadella, with Spencer remaining as an adviser through the summer. As part of the overhaul, Sarah Bond is leaving Microsoft and Matt Booty is promoted to Chief Content Officer, with Microsoft Gaming overseeing studios like Activision, Blizzard, Bethesda, King and Mojang. The leadership shuffle aims to ensure stability and continued growth of Xbox, Game Pass and the broader gaming ecosystem under Sharma’s new tenure.

Asha Sharma named CEO of Microsoft Gaming as Xbox expands beyond consoles
technology5 days ago

Asha Sharma named CEO of Microsoft Gaming as Xbox expands beyond consoles

Microsoft names Asha Sharma as the new CEO of Microsoft Gaming after Phil Spencer’s departure; Sharma’s first memo outlines three commitments—great games, the return of Xbox with cross‑device reach (console, PC, mobile, and cloud), and a future of play that explores new business models while ensuring monetization and AI evolve without sacrificing the artistry of game creation.

Microsoft Gaming Shake-Up: Phil Spencer Retires, Asha Sharma to Lead
technology5 days ago

Microsoft Gaming Shake-Up: Phil Spencer Retires, Asha Sharma to Lead

Microsoft announced a major leadership reshuffle in its gaming division: Xbox chief Phil Spencer will retire after nearly four decades, with Sarah Bond also leaving; Asha Sharma, currently head of CoreAI, will become CEO of Microsoft Gaming and Spencer will stay on in an advisory role through the summer. The changes also include Matt Booty’s promotion to EVP and chief content officer as Sharma sets a strategy centered on great games, Xbox growth, and the future of play.

Can We Trust Xbox's Statements?
technology7 months ago

Can We Trust Xbox's Statements?

The article criticizes Xbox for a pattern of inconsistent statements and cancellations of announced games, leading to a decline in trust among gamers. Despite assurances that certain games would remain exclusive or not be canceled, many have been abruptly canceled, raising questions about the credibility of Xbox leadership, especially Phil Spencer, and the company's future direction.

Microsoft Announces Major Job Cuts and Studio Closures Amid Industry-Wide Layoffs
business7 months ago

Microsoft Announces Major Job Cuts and Studio Closures Amid Industry-Wide Layoffs

Microsoft is laying off 9,000 employees, mainly in its Xbox division, as part of a strategic shift towards AI and cloud services, despite the company's claims of strong performance and success in gaming. The layoffs are framed as necessary for future growth, but critics see them as a move to reallocate resources to AI investments, raising questions about the company's priorities and transparency.

Xbox's Surprising Cancellations of Promising Games Despite Enthusiastic Feedback
technology7 months ago

Xbox's Surprising Cancellations of Promising Games Despite Enthusiastic Feedback

Microsoft's canceled ZeniMax Online game, codenamed Blackbird, was a highly anticipated sci-fi third-person shooter that Phil Spencer enjoyed playing, but it was ultimately canceled in July likely due to high production costs despite positive early feedback and impressive gameplay footage, highlighting the unpredictable nature of game development and corporate decision-making.