Tag

Open World

All articles tagged with #open world

Caves of Qud on Switch: A Deep Roguelike Odyssey Lands on Console
technology3 days ago

Caves of Qud on Switch: A Deep Roguelike Odyssey Lands on Console

Caves of Qud lands on Switch as a massive, systems-heavy roguelike RPG with an expansive open world, a mix of authored content and procedurally generated runs, and deeply crunchy mechanics. While the handheld UI can feel cramped and its difficulty spikes can be punishing, the game remains highly addictive for fans of deep RPG systems and lore-rich worlds.

PS5's Avowed Delivers Enchanting Worlds and Satisfying Combat Despite A Quiet Script
technology10 days ago

PS5's Avowed Delivers Enchanting Worlds and Satisfying Combat Despite A Quiet Script

Push Square's PS5 review praises Avowed's engaging, weighty combat and gorgeous Living Lands, with a player-choice driven flow and a generous Anniversary Update that adds New Game+, new playable races, a photo mode, and fully customizable difficulty. While the story and dialogue can feel dull and the animations occasionally janky, the polished combat and exploration make Avowed one of Obsidian's strongest recent releases, earning an 8/10.

Gen X Pokémon Leak Teases a Vast Open World on Switch 2
games21 days ago

Gen X Pokémon Leak Teases a Vast Open World on Switch 2

A Kotaku report relays fresh leaks claiming Pokémon Wind and Wave for Switch 2 will be a procedurally generated open-world title, with 2024 beta images showing underwater, tundra, fields, and a city; while the official reveal is expected around Pokémon Day on Feb 27 for the series’ 30th anniversary, the leaked details could change before Game Freak’s full reveal.

PS5 Takes Center Stage as Taipei Show Highlights 6 Standout Titles
gaming23 days ago

PS5 Takes Center Stage as Taipei Show Highlights 6 Standout Titles

At Taipei Game Show, Sony underscored PS5 presence with hands-on demos of six standout titles: The Seven Deadly Sins: Origin (open-world action RPG with responsive combat), Rain 98 (moody visual-novel/minigame collection), Tokyo Xtreme Racer (PS5 revival), City Hunter (updated 1990s shooter with rewinds), Kyouran Makaism (Disgaea Musou-style action), and Never Grave: The Witch and the Curse (roguelite featuring hat possession). The show emphasized a mix of big titles, indie showcases, and retro nostalgia, with on-site challenges and displays drawing crowds.

Fable Reboots as a Reactive Open-World RPG Fueled by Local Reputation
technology27 days ago

Fable Reboots as a Reactive Open-World RPG Fueled by Local Reputation

Fable returns after nearly 15 years as a full reboot, launching Autumn 2026 on PS5 and Xbox with a fully open Albion, about 1,000 fully voiced NPCs, and a reputation system where morality is contextual and local; combat uses a flexible 'style weaving' blending melee, ranged and magic, focusing on player choice and consequences rather than a static good/evil meter; key unknowns include the exact date, how closely the story ties to prior games, and whether the canine companion returns.

Crimson Desert Reveals Kliff and Pywel’s Open World in New Featurette
gaming29 days ago

Crimson Desert Reveals Kliff and Pywel’s Open World in New Featurette

Pearl Abyss released a 15-minute featurette for Crimson Desert introducing Kliff and the open world of Pywel. The video outlines the five regions that form Pywel, the main quest to reunite the Greymanes, and two additional playable characters with unique combat styles. Players can explore on horseback, climb, glide, and later use traversal tech like a missile mech and a dragon, with encounters ranging from soldiers to beasts and machines. The game emphasizes large-scale battles, fortress sieges, and a lore-rich world filled with puzzles and rewards. Crimson Desert is due out on PlayStation 5, Xbox Series, and PC via Steam on March 19.

Resident Evil Requiem Sticks to Linear, Not Open-World
games1 month ago

Resident Evil Requiem Sticks to Linear, Not Open-World

Director Koshi Nakanishi confirms Resident Evil Requiem is not an open-world game, aiming instead for a cohesive, linear experience that blends Grace and Leon gameplay. Rumors about open-world elements arose from footage of a city street, but Capcom and the dev team emphasize a designed, story-driven approach. The ninth mainline entry releases February 27, 2026, with previews noting the game’s familiar Grace- and Leon-style segments and a return to the series’ focused pacing.

Fable Reboot Brings Albion Back This Fall Across PS5 and Xbox
technology1 month ago

Fable Reboot Brings Albion Back This Fall Across PS5 and Xbox

Playground Games’ Fable reboot reimagines Albion as a detailed, single-player open-world fantasy RPG with a nuanced morality system and a focus on exploration over sheer scale; set to launch in Fall 2026 on PS5, Xbox Series X/S, PC, and Game Pass, the reboot nods to past lore but introduces a new cast, gender options, and life features like marriages and divorces, with no co-op multiplayer or dog companion.

CONTROL Resonant Targets Q2 2026 for Open-World Manhattan Sequel
gaming1 month ago

CONTROL Resonant Targets Q2 2026 for Open-World Manhattan Sequel

Remed y Entertainment’s CONTROL Resonant, a sequel to the 2019 hit, is planned for release in the second quarter of 2026 after end-2025 investor filings; the game, set in a paranatural Manhattan with Dylan Faden, represents a shift in revenue expectations as Annapurna’s sales share will flow through Remedy. Analysts forecast about 1.8 million copies sold in 2026 and 2.2 million in 2027, building on the original Control’s 5 million copies sold and 20 million players. Insider Gaming notes the release window move from H1 2027 to Q2 2026 and promises further updates as more details emerge, with Alan Wake’s universe still connected to the series.

Fable's Open World Will Be Smaller but Richer, Says Playground Games
gaming1 month ago

Fable's Open World Will Be Smaller but Richer, Says Playground Games

Playground Games’ Ralph Fulton says Fable’s open world will be smaller than the Horizon games but far denser at ground level, with every building interior accessible to support a rich RPG experience; the team emphasizes interior detail over sheer size, moves at a slower, horse-like pace, and positioned the 2026 release as a shift from racing to a deeply interactive fantasy world.

Beyond Good and Evil 2: Ubisoft bets on a unique space‑opera open world
technology1 month ago

Beyond Good and Evil 2: Ubisoft bets on a unique space‑opera open world

Ubisoft says Beyond Good and Evil 2 remains a priority in its Open World Adventures strategy, highlighting a unique proposition in an underserved fantasy space. The long‑development journey continues, with a 2024‑appointed creative director, a 2023 job listing for a technical sound designer, and an updated game description positioning BG&E2 as an action‑adventure open‑world space opera prequel to the 2003 original, built on the Voyager engine. This comes as Ubisoft’s recent company reset led to cancellations of several projects, including Prince of Persia: The Sands of Time Remake, yet BG&E2 stays in development.

Fable Reboot Promises Open Worlds, Living NPCs and Moral Choice
gaming1 month ago

Fable Reboot Promises Open Worlds, Living NPCs and Moral Choice

Playground Games revealed Fable as a 'new beginning' reboot, an open-world action-RPG launching this autumn on Xbox Series X/S, Xbox PC, Steam, PS5 and Game Pass; it features a Living Population of 1,000 unique NPCs, a reputational system that depends on who witnesses your actions in each settlement, a style-weaving combat system, and a non-linear world that lets you roam Albion and pursue side activities without a forced main-quest gate, with humor rooted in a distinct British sensibility.

Forza Horizon 6 Lands in Japan, Crafting a Culture-Fueled Open World
gaming1 month ago

Forza Horizon 6 Lands in Japan, Crafting a Culture-Fueled Open World

Forza Horizon 6 is headed to Xbox Series X|S, PC, Cloud, and Steam with Game Pass on May 19 (Premium Edition gets early access May 15) and will reach PlayStation 5 in 2026. Set in Japan, the game blends Tokyo’s neon districts, mountainous routes, and docks into distinct areas with a focus on feel over exact replication, and adds a Collection Journal tied to Horizon Festival progression, The Estate for player-built property, and Car Meets inspired by Daikoku for open social play, plus about 550 cars including the 2025 GR GT Prototype and Toyota Land Cruiser; two in-game friends and a cultural consultant guide its authentic vibe.