Resident Evil Requiem Sticks to Linear, Not Open-World

1 min read
Source: Kotaku
Resident Evil Requiem Sticks to Linear, Not Open-World
Photo: Kotaku
TL;DR Summary

Director Koshi Nakanishi confirms Resident Evil Requiem is not an open-world game, aiming instead for a cohesive, linear experience that blends Grace and Leon gameplay. Rumors about open-world elements arose from footage of a city street, but Capcom and the dev team emphasize a designed, story-driven approach. The ninth mainline entry releases February 27, 2026, with previews noting the game’s familiar Grace- and Leon-style segments and a return to the series’ focused pacing.

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