
Fable Reboots as a Reactive Open-World RPG Fueled by Local Reputation
Fable returns after nearly 15 years as a full reboot, launching Autumn 2026 on PS5 and Xbox with a fully open Albion, about 1,000 fully voiced NPCs, and a reputation system where morality is contextual and local; combat uses a flexible 'style weaving' blending melee, ranged and magic, focusing on player choice and consequences rather than a static good/evil meter; key unknowns include the exact date, how closely the story ties to prior games, and whether the canine companion returns.













