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Nvidia Dlss

All articles tagged with #nvidia dlss

Nintendo Switch 2 Outperforms PS4 with Enhanced Specs and Cyberpunk 2077 Support

Originally Published 7 months ago — by Wccftech

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Source: Wccftech

The Nintendo Switch 2 features upgraded RAM, storage, and NVIDIA DLSS support, allowing it to surpass PlayStation 4 in quality, especially for games like Cyberpunk 2077, which benefits from these enhancements despite not matching PC visuals. The system's improvements include eliminating mechanical drives and increasing RAM, enabling better performance and compatibility with expansions, with a focus on delivering a tailored gaming experience at 30-40 FPS.

"FFXIV Dawntrail Update: Benchmark Test and Graphics Overhaul Preview"

Originally Published 1 year ago — by Wccftech

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Source: Wccftech

Square Enix released the Final Fantasy XIV: Dawntrail benchmark, showcasing graphics improvements and the addition of AMD FSR 1.0 and NVIDIA DLSS 2.0. The game now supports dynamic interaction with grass, denser foliage, improved textures, and enhanced character models. A new anti-aliasing option called TSCMAA has been added, but it cannot be used with DLSS and FSR. Users can set DLSS to "Always On" with a frame rate threshold setting. The expansion will be released on July 2 for various platforms.

"Microsoft's DirectSR API: Unifying DLSS, FSR, and XeSS for PC Gaming Upscaling"

Originally Published 1 year ago — by DSOGaming

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Source: DSOGaming

DirectSR is not a rival to DLSS/FSR/XeSS, but rather an API that will enable game developers to implement all three upscaling techniques through a single code path. Microsoft will showcase DirectSR at GDC 2024 and make it available soon in the Agility SDK as a public preview for developers to test and provide feedback. Additionally, Microsoft will introduce an AI-upscaling tech in Windows 11, potentially allowing PC gamers to enable it for all games.

"Exploring the Flawed Beauty of Avatar: Frontiers of Pandora"

Originally Published 2 years ago — by Rock Paper Shotgun

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Source: Rock Paper Shotgun

Ubisoft's Avatar: Frontiers of Pandora offers stunning visuals but comes with steep hardware requirements. The game demands a minimum of a GTX 1070 GPU and recommends modern CPUs like the AMD Ryzen 5 5600X or Intel Core i5-11600K. DLSS and FSR upscaling options can significantly improve performance, with DLSS providing sharper visuals and FSR offering smoother gameplay. Adjusting individual settings, such as motion blur, shadow quality, and reflections, can further enhance performance without sacrificing too much visual fidelity. Overall, the game's PC performance is stable, but players may need to optimize settings to achieve desired framerates.

"Starfield's Exclusive AMD Partnership Sparks Controversy Among PC Gamers and Nvidia Fans"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

Modder PureDark has confirmed that they will mod DLSS 3 support into Bethesda's upcoming game Starfield during its early access period, despite the game's partnership with AMD. While most AMD-sponsored games have launched without NVIDIA DLSS support, PureDark plans to add DLSS 2 support later on. Starfield on PC will offer a superior experience compared to consoles, running at 30 frames per second on Xbox Series X and Xbox Series S. PC players will need an SSD to run the game and will receive a download code instead of a physical disc.

"The Last of Us Part 1 PC Features Expanded"

Originally Published 2 years ago — by GameSpot

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Source: GameSpot

The Last of Us Part 1 will have an unlocked frame rate for high-end gaming setups, as well as support for AMD FSR 2 and Nvidia DLSS for those with less powerful PCs. The game will also feature permadeath and speedrun modes for added challenge. The recommended PC requirements are mostly in line with previous PlayStation ports. The game releases on March 28 via Steam and Epic Games Store.