Sony is introducing a new PlayStation PC overlay and shared Trophies with the release of Ghost of Tsushima Director’s Cut on May 16th, marking the first PlayStation game for PC to use the new overlay. The game will also support Nvidia’s DLSS 3, AMD’s FSR 3, and Intel’s XeSS upscaling, as well as full DualSense controller support and ultrawide monitor resolutions. Sony's increased focus on PlayStation PC comes amid testing PSVR 2 support for PC and discussions about growing PlayStation games on PC.
Nixxes has released the first patch update for the PC version of Horizon: Forbidden West, addressing crash fixes, bug fixes, and improvements based on player feedback. The update includes enabling DLSS 3 Frame Generation in cutscenes and UI screens for RTX40 series GPU owners, fixing issues with mouse cursor placement and quest categories, and ensuring HDR functionality for monitors and TVs. Additionally, a quality of life improvement allows the game to save when the Documents folder is rerouted, and the update will be automatically downloaded through Steam.
Guerrilla Games and Nixxes have released patch 1.0.43.0 for Horizon Forbidden West on PC, bringing DLSS 3 Frame Generation in cutscenes, crash fixes, bug resolutions, and improvements including addressing issues with claiming rewards at the Hunting Grounds and the HDR Max Luminance slider. The PC port of the game has been praised for its features such as Ultrawide support, NVIDIA DLSS, AMD FidelityFX, and full DualSense controller support.
Horizon Forbidden West has made a strong debut on PC, reaching a peak of 35,168 concurrent users on Steam, making it the sixth biggest PS Studios launch on the platform. The port, handled by Nixxes, has been well received with no major technical issues, indicating a successful conversion. The success of this release and Helldivers 2 may prompt Sony to reconsider its release strategy for PC, but maintaining console exclusivity for key single player titles still holds value for the PlayStation brand.
Horizon Forbidden West has made its way to PC, with Nixxes delivering a solid port that includes a range of features such as Ultrawide support, DLSS, and more. The game performs well on powerful rigs, offering improved visual clarity compared to the console version. While lacking additional advanced graphics features, the game remains visually stunning and delivers an excellent experience, showcasing Guerrilla's prowess in the action RPG genre.
The highly anticipated PC port of Ghost of Tsushima is set to release on May 16th, prompting a surge in pre-orders on Steam where it currently ranks as the 13th best-selling title. Handled by Nixxes, the port is expected to offer an excellent experience with support for the latest graphics card features, ultrawide monitors, and even triple monitor setups. Despite being a few years old, the game is anticipated to look stunning on high-end computers.
Ghost of Tsushima, the acclaimed PlayStation 4 game, is set to release on PC on May 16 as the director's cut, featuring the Iki Island expansion and Legends co-op multiplayer mode. The PC version will include unlocked framerates, extensive graphics settings, customizable controls, and support for ultrawide monitors and triple-monitor setups. Additionally, it will offer enhanced visuals through NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS upscaling tech, as well as authentic lip sync for Japanese audio and black-and-white Kurosawa mode. Sony promises more details, including system specifications, in the coming weeks.
The director’s cut of Ghost of Tsushima, including the main campaign, Iki Island expansion, and multiplayer mode, is set to launch on PC on May 16th with unlocked frame rates, various graphics settings, and mouse and keyboard controls, fully optimized for wide resolutions. Sony's strategy of bringing PlayStation exclusives to PC continues, with Nixxes handling the port, following previous releases like God of War and Ratchet & Clank. Sony president Hiroki Totoki sees the opportunity of multi-platform releases as a way to grow first-party content and improve operating profit.
Sony announces the PC release of Ghost of Tsushima Director’s Cut, developed by Nixxes in collaboration with Sucker Punch Productions, set for May 16 on Steam and Epic Games Store. The game, originally released for PS4 in 2020, features the base game, Iki Island expansion, and Legends mode, with optimizations for PC including ultrawide monitor support, performance-enhancing technologies, and extensive controller support.
Horizon Forbidden West's PC debut on March 21st as part of the Complete Edition will feature graphics presets ranging from low to high, allowing players to customize settings and visuals to their preference. The minimum and recommended system requirements have been revealed, with the Complete Edition bundling the base game and its Burning Shores expansion together, along with in-game items. Guerrilla has confirmed plans for a long-term future for the Horizon series, including a Netflix adaptation, co-op-focused online project, and a third game focused on Aloy, as well as rumors of a Zero Dawn remaster.
Rumors suggest that a Bloodborne remaster is in development and targeting a 2025 release date, coinciding with the game's 10th anniversary. The remaster is being handled by Nixxes, not Bluepoint Games, and there are also rumors of an anime adaptation. However, the remaster is not expected to be showcased at the upcoming State of Play event, which will focus on games from Asian studios. The leaker also revealed information about other Sony projects and speculated that Kingdom Hearts 4 and Persona 6 could be PlayStation 5 exclusives.