Sucker Punch Productions will continue focusing on one game at a time, prioritizing quality and the best ideas, with new releases spaced about every five years, to ensure polished, cinematic-quality experiences like Ghost of Tsushima and Ghost of Yotei.
Sucker Punch is deciding whether to continue developing Ghost of Yotei or return to Sly Cooper, with the decision influenced by their focus on one project at a time. The studio plans to choose after releasing the Ghost of Yotei multiplayer mode, Legends, in 2026, but faces challenges in balancing fan requests for multiple series.
Ghost of Yotei has received positive reviews with an 87 Metacritic score, performing better than its predecessor Ghost of Tsushima, but it faces stiff competition in a highly competitive gaming year, which limits its chances for Game of the Year despite strong critical acclaim.
Sony has launched Franchise Rewards, a new program allowing PlayStation players to earn exclusive physical merchandise by unlocking specific trophies in games like Ghost of Tsushima, with more titles like Ghost of Yotei joining later this year.
Sony has launched a new PlayStation Franchise Rewards program offering exclusive Ghost of Tsushima merchandise, such as a pin and t-shirt, for players who complete specific Trophies on PS5 or PS4. The program is available until early 2026 and will expand to include more merchandise from other PlayStation games, serving as a physical alternative to the now-discontinued PS Stars digital rewards.
Ghost of Tsushima's PC port by Nixxes Software offers significant graphical upgrades over the PS5 version, including better foliage LOD, shadow quality, and modern upscaling solutions. However, issues like PCI Express bandwidth saturation, memory constraints, and a curious camera movement problem affect performance. While the port is generally competent, further improvements such as a VRAM counter and automated system are recommended.
A YouTuber named Broken Dream has enhanced Ghost of Tsushima on PC with an 8K ray tracing mod, requiring a high-end Nvidia GeForce RTX 4090 graphics card. The mod, which includes global illumination, volumetric fog, and ambient occlusion, maintains the game's artistic style while significantly improving visual quality. The game runs at around 60fps at 8K resolution with Nvidia DLSS 3 and frame generation enabled. The mods are available through supporting the creators.
Ghost of Tsushima's Director's Cut for PC will introduce the ability to earn PlayStation trophies, access PlayStation friends list, and join friends on PS4 and PS5 for multiplayer Legends mode. The optional PlayStation overlay will allow for in-game chat and the earning of PlayStation trophies alongside Steam and Epic achievements. The game's recommended PC specs have also been confirmed, with full optimization for ultra-wide monitors and various resolutions. The Director's Cut is set to release on May 16th.
PlayStation has finally introduced a highly requested player feature allowing gamers to earn trophies on PC, with Ghost of Tsushima Director’s Cut being the first game to showcase this. The new PS “overlay” will also include settings, profile, and friends list. This move has garnered positive reactions from gamers, with many expressing excitement and suggesting further improvements such as a PSN store with cross-play on PC. This development comes amidst rumors of Sony testing a controversial new feature, while some PlayStation Plus games are set to leave the service in May.
Sony's upcoming port of Ghost of Tsushima's Director's Cut for PC will include a PlayStation overlay allowing access to PlayStation account, friends list, trophies, and settings. The overlay can be accessed through a keyboard shortcut or in-game menu, and will offer cross-platform trophy support for PS5 players. The port developer, Nixxes Software, has revealed system requirements and support for various monitor resolutions and graphics technologies, with the game set to launch on May 16.
Ghost of Tsushima is set to debut on PC with system requirements including an SSD with 75GB of storage, Nvidia 20-series GPU, and 16GB of RAM for a 1080p 60fps experience, while top-tier hardware like Nvidia 4080 or Radeon RX 7900 XT GPU is needed for 4K 60fps. The PC version is optimized for ultra-wide monitors and supports upscaling technologies like Nvidia DLSS and AMD FSR, as well as DualSense features. Cross-play will be available through signing into the PlayStation Network account, allowing PC players to team up with PS5 and PS4 players in the multiplayer mode.
Sony's Ghost of Tsushima Director's Cut PC port will be the first to include PlayStation Trophy support and utilize a new overlay for PC players, with system requirements revealed by Nixxes Software. The port will require high-end hardware for 4K resolution at 40FPS, and will support supersampling technologies, ultra-wide monitors, and triple-monitor setups. Sony's increasing embrace of PC ports, including VR support, reflects its commitment to expanding its gaming ecosystem beyond PlayStation consoles.
Ghost of Tsushima Director's Cut on PC will be the first PlayStation game to feature PC trophy support, utilizing a new optional PlayStation UI overlay that includes trophies and crossplay for the cooperative online multiplayer Legends mode. The game's system requirements have also been shared, and it is set to launch on May 16th. Additionally, the game is being adapted into a film by John Wick director Chad Stahelski.
Sony is introducing a new PlayStation PC overlay and shared Trophies with the release of Ghost of Tsushima Director’s Cut on May 16th, marking the first PlayStation game for PC to use the new overlay. The game will also support Nvidia’s DLSS 3, AMD’s FSR 3, and Intel’s XeSS upscaling, as well as full DualSense controller support and ultrawide monitor resolutions. Sony's increased focus on PlayStation PC comes amid testing PSVR 2 support for PC and discussions about growing PlayStation games on PC.
The Ghost of Tsushima: Director's Cut PC system requirements have been revealed, with options for various system specifications and support for high-end PCs, including 4K resolution and 60 frames per second. The game will also feature a new PlayStation overlay on PC, allowing access to PlayStation Network features and cross-platform play between PlayStation consoles and PC. The release is set for May 16th.