Final Fantasy's Future: No Clear-Cut Path Between Turn-Based and Action RPGs

TL;DR Summary
Naoki Yoshida, producer of Final Fantasy XVI and XIV, confirms Square Enix's commitment to releasing future mainline Final Fantasy games on multiple platforms, including Xbox and PC. He discusses the franchise's evolving combat systems, indicating that the decision to use turn-based or action-based gameplay will depend on the creative direction of future directors, leaving the possibility open for both styles. Fans are hopeful for a return to turn-based combat, which historically defined the series' popularity, especially given recent successes of turn-based titles like Clair Obscur: Expedition 33 and the Pixel Remaster.
Topics:technology#final-fantasy-xvi#gaming#multiplatform-strategy#naoki-yoshida#square-enix#turn-based-combat
- Final Fantasy XVI producer doubles down on multiplatform strategy for Xbox — comments on popularity of turn-based RPGS Windows Central
- Final Fantasy XVI Producer on the Series's Future Anime News Network
- As Clair Obscur: Expedition 33 sparks love for turn-based RPGs, Final Fantasy 14's Yoshi-P says there's no "clear-cut answer" on if Square Enix will use the format in Final Fantasy 17 or 18 GamesRadar+
- Final Fantasy Producer Naoki Yoshida Says There's Not a 'Clear-Cut Answer' Whether Future Entries Will Be Turn-Based, Following Clair Obscur's Success IGN
- Final Fantasy producer Yoshi-P says 'there's no clear-cut answer' to whether Final Fantasy will return to turn-based RPGs, because the direction of the next Final Fantasy will be up to the directors of the next Final Fantasy PC Gamer
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