AMD announces FidelityFX Super Resolution 3.1 at GDC 2024, bringing image quality improvements, Vulkan API support, and compatibility with other upscaling solutions, as well as Xbox GDK support, with availability set for next quarter.
Bethesda Game Studios will add AMD's FidelityFX Super Resolution 3 (FSR 3) to Starfield via a Steam Beta update, with a public rollout for all PC players later this month. FSR 3, AMD's answer to Nvidia's DLSS, will provide frame generation technology for improved performance on AMD, Nvidia, and Intel graphics cards. This update aligns with Bethesda's upcoming Starfield update and follows the game's previous support for FSR 2.
AMD introduces Fluid Motion Frames (AFMF) technology to boost frame rates by up to 97% in DirectX 11/12 games at 1080p resolution and up to 103% at 1440p with FidelityFX Super Resolution 2 enabled for its Radeon RX 6000, RX 7000, and 700M GPUs. This feature, similar to Nvidia's DLSS, may introduce additional latency and is not recommended for competitive shooters. AMD's latest GPU driver also includes support for Video Upscaling to improve web video image quality, and FSR 3, which adds frame generation technology to games where developers enable the support, and works on Nvidia GPUs as well.
Baldur's Gate 2 has been updated with FidelityFX Super Resolution (FSR) 2.2 support through Patch 4, offering improved visuals for gamers, including those with low-budget systems or handheld devices. While the game previously featured DLSS2 support limited to NVIDIA RTX graphics cards, the addition of FSR 2.2 provides a significant improvement over the previous FSR 1.0 spatial upscaling technology. However, there is no information yet on upcoming support for DLSS3 or FSR3, which may require more advanced hardware architecture.
The PC version of Bethesda's upcoming game Starfield may not support Nvidia's DLSS technology, according to the game's preload files. AMD, announced as the exclusive PC partner for Starfield, seems to only include their FidelityFX Super Resolution 2.0 (FSR 2) as the supersampling tech in the game. While a day one patch could potentially add DLSS support, it appears that FSR 2.0 will be the only option for PC players at launch. Modders have already announced plans to add DLSS 3 support to the game, but it will only work with RTX 40-series graphics cards. FSR, an open-source alternative to DLSS, is compatible with a wider range of GPUs.
Nvidia has confirmed that Baldur's Gate 3, the highly anticipated RPG of 2023, will launch on PC with support for DLSS 2 super resolution technology and DLAA anti-aliasing. However, it will not have support for AMD's FidelityFX Super Resolution at launch, with plans for its inclusion in a future update. The game offers over 174 hours of cinematics and 2,000 interactive characters, setting a high bar for future RPGs. Nvidia has released benchmarks showing significant performance gains with DLSS 2, and gamers can also play the game at 4K 120 FPS using GeForce Now on compatible streaming devices.