Tag

Cloudgaming

All articles tagged with #cloudgaming

Sony Focuses on Power and Innovation for PlayStation 6

Originally Published 7 months ago — by Video Games Chronicle

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Source: Video Games Chronicle

Sony's PlayStation division is focused on developing future gaming platforms with an emphasis on local gameplay experiences, while exploring new and enhanced ways for players to engage, including potential next-gen consoles like the PlayStation 6 expected around 2028. Despite advancements in cloud gaming, Sony believes most players prefer local execution, and its business strategy now relies heavily on a multi-platform ecosystem, subscriptions, and microtransactions to ensure stable revenue.

Microsoft's New Campaign Redefines Xbox Beyond Consoles

Originally Published 1 year ago — by Polygon

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Source: Polygon

Microsoft's latest ad campaign promotes Xbox Cloud Gaming, allowing users to stream Xbox games on various devices like laptops, TVs, and smartphones. While the service offers a wide selection of games through a Game Pass Ultimate subscription, it struggles to match the responsiveness and graphics quality of native console gaming, particularly for action-packed titles. However, it performs well for turn-based games and visual novels. Cloud gaming is a convenient option for travel, but for the best experience, traditional consoles like the Xbox Series S remain preferable.

Microsoft Expands Xbox Ecosystem Beyond Traditional Consoles

Originally Published 1 year ago — by SamMobile - Samsung news

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Source: SamMobile - Samsung news

Microsoft's latest Xbox advertisement highlights the versatility of Xbox Game Pass's cloud streaming, showcasing how Samsung devices like the Galaxy Z Fold 6 and Samsung TVs can function as Xbox consoles. With Xbox Game Pass, users can stream games on Samsung Galaxy phones, tablets, and TVs, utilizing features like Samsung Gaming Hub and Bluetooth game controllers. This integration underscores the strong partnership between Microsoft and Samsung, expanding the accessibility of Xbox gaming across various platforms.

Xbox Embraces a Console-Free Future Amidst New Ad Campaign

Originally Published 1 year ago — by Engadget

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Source: Engadget

Microsoft's new Xbox ad campaign, titled "This is an Xbox," has sparked confusion by featuring various non-Xbox devices like laptops and smartphones as "an Xbox." The campaign aims to promote Xbox's cloud gaming service, which is accessible on multiple devices, but the unconventional approach has left some questioning the clarity of the message. Critics argue that the campaign blurs reality and could mislead consumers about what constitutes an Xbox.

Microsoft's New Campaign Redefines Xbox Beyond Consoles

Originally Published 1 year ago — by Video Games Chronicle

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Source: Video Games Chronicle

Microsoft has launched a new marketing campaign titled 'This is an Xbox' to emphasize the versatility of Xbox gaming across various devices like mobile phones, laptops, and streaming sticks. The campaign humorously distinguishes between non-Xbox items and devices that can play Xbox games, highlighting the platform's evolution. It includes immersive city takeovers and partnerships with brands like The Happy Egg Co to creatively promote the Xbox experience.

"Samsung Unveils 'Designed for Gaming Hub' Controller Certification for Smart TVs"

Originally Published 2 years ago — by CNET

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Source: CNET

Samsung announced a new video game controller designed specifically for its Gaming Hub, a cloud gaming service on its TVs. The controller, created by PDP, will cost $50, feature a design similar to Xbox controllers, and offer features like 40-hour battery life and TV volume control. It's the first product in the "Designed for Samsung Gaming Hub" program, ensuring compatibility and quality for Samsung's gaming interface. The controller will work with most Bluetooth devices and is available for preorder, signaling Samsung's commitment to enhancing gaming experiences on its devices.

"CES 2024: Samsung Launches Gaming Hub Accessory Program with PDP's Optimized Wireless Controller"

Originally Published 2 years ago — by Wccftech

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Source: Wccftech

Samsung introduced a new accessory program at CES 2024 for its Samsung Gaming Hub, starting with the 'Designed for Samsung Gaming Hub' badge to ensure accessory compatibility and quality. The first product under this program is PDP's REPLAY Wireless Controller, which features a long battery life, low-latency connection, and integrated controls for the Samsung Gaming Hub and TV functions. The controller is priced at $49.99 and is available for pre-order, with wider retail availability to follow. The Samsung Gaming Hub is compatible with a wide range of controllers and supports major cloud streaming services, and is available on recent Samsung TVs and monitors.

"Samsung Launches Certified Gaming Controllers for Smart TV Streaming Hub"

Originally Published 2 years ago — by 9to5Google

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Source: 9to5Google

Samsung introduces a new accessory program for its Gaming Hub on Smart TVs, starting with the "REPLAY Wireless Controller" by PDP, designed for an optimized gaming experience. The controller doubles as a TV remote with special buttons and offers a low-latency Bluetooth connection, 40-hour battery life, and remappable paddles. Available for pre-order at $50, the release date is yet to be announced, with a showcase planned for CES 2024.

"Square Enix Commits to Aggressive AI and Blockchain Strategy in 2024"

Originally Published 2 years ago — by Kotaku

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Source: Kotaku

Square Enix's president, Takashi Kiryu, has announced an "aggressive" strategy for incorporating AI into game development, alongside a focus on blockchain entertainment and cloud technologies. In a New Year's letter, Kiryu highlighted the potential of AI to revolutionize content creation and improve development productivity. The company also plans to restructure to support these technological investments, continuing its commitment to blockchain and cloud services as a means to diversify revenue streams and foster a creative environment for employees. This follows a consistent interest in AI and blockchain technology, despite mixed reactions to their previous AI-driven game releases.

Microsoft President Changes Tune, Praises UK Regulator's 'Tough and Fair' Stance on Activision Deal

Originally Published 2 years ago — by Eurogamer.net

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Source: Eurogamer.net

Microsoft President Brad Smith acknowledged the UK's Competition and Markets Authority (CMA) as "tough and fair" for its initial stance against Microsoft's acquisition of Activision Blizzard. The CMA's scrutiny led to Microsoft altering its proposal, including spinning out certain rights to address cloud gaming concerns. After negotiations, Microsoft committed to a £2.5bn investment in UK AI infrastructure and revised its acquisition proposal, which was eventually approved. Microsoft completed the purchase of Activision Blizzard for $68.7bn, gaining titles like Call of Duty and Candy Crush Saga.

"Microsoft President Reconciles with UK CMA Post Activision Deal Approval"

Originally Published 2 years ago — by The Verge

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Source: The Verge

Microsoft President Brad Smith has shifted his stance on the UK's Competition and Markets Authority (CMA), now calling it "tough and fair" after the CMA's stringent standards forced Microsoft to restructure its acquisition of Activision Blizzard. Initially, Smith was critical of the CMA for blocking the $68.7 billion deal, but concessions made by Microsoft, particularly regarding cloud gaming rights, led to the deal's approval in the UK. Despite the change in tone from Microsoft, the CMA criticized the company's previous engagement tactics. Meanwhile, the deal still faces challenges in the US, with the Federal Trade Commission (FTC) continuing its pursuit against the acquisition.

"Microsoft President Reconciles with UK's Stance Post-Activision Deal Impasse"

Originally Published 2 years ago — by Neowin

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Source: Neowin

Microsoft President Brad Smith has acknowledged the UK Competition and Markets Authority (CMA) as "tough and fair" for initially blocking Microsoft's acquisition of Activision Blizzard, which led to changes in the deal structure. Microsoft agreed to spin out certain cloud gaming rights to Ubisoft for 15 years, which satisfied the CMA's concerns and allowed the deal to proceed. Despite the approval in the UK, Microsoft is still facing scrutiny from the US Federal Trade Commission, with a decision pending from the United States Court of Appeals.

"Microsoft President Reconciles with UK Post-Activision Deal Drama"

Originally Published 2 years ago — by TrustedReviews

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Source: TrustedReviews

Microsoft President Brad Smith initially criticized the UK's Competition and Markets Authority (CMA) for their concerns over the company's acquisition of Activision Blizzard, suggesting it would stifle innovation. However, after the CMA's intervention led to Microsoft altering the deal to avoid monopolizing cloud gaming rights, Smith changed his tune, praising the CMA as "tough and fair." The approved deal prevents Microsoft from having exclusive cloud gaming rights to Activision's games for 15 years, ensuring competition in the cloud gaming market and competitive prices for UK customers.

"Microsoft CEO Adjusts Stance on UK Following Backlash"

Originally Published 2 years ago — by BBC.com

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Source: BBC.com

Microsoft President Brad Smith has retracted his previous criticism of the UK as "bad for business" following the Competition and Markets Authority's (CMA) initial block of Microsoft's acquisition of Activision Blizzard. After restructuring the deal, which now includes transferring streaming rights to Ubisoft, the CMA approved the acquisition. Smith praised the CMA as "tough and fair" and highlighted Microsoft's commitment to investing in AI infrastructure in the UK. Despite earlier tensions, Smith now views the UK's regulatory environment and investment opportunities positively.