During the Arc Raiders beta weekend, players were unexpectedly startled by tumbleweeds moving around the map, which mimicked enemy movements and added to the game's tense atmosphere, highlighting the game's environmental details and the heightened alertness required during gameplay.
Strong winds in Utah caused thousands of tumbleweeds to bury cars and pile up against houses in South Jordan, blocking roads and reaching heights of up to 15 feet. The unusual storm also affected neighboring areas and parts of Nevada, with wind speeds reaching 70 to 80 miles per hour. The event was part of a larger cold front and storm that brought 10 feet of snow to parts of California.
A drone video captured the aftermath of a windstorm in South Jordan, Utah, where thousands of tumbleweeds inundated the neighborhood, making it difficult for residents to open their front doors. City crews and homeowners battled the invasion with rakes and shovels before heavy equipment was called in to clear the onslaught. The city put out dumpsters to clear the tumbleweeds, and the National Weather Service reported hurricane-force wind gusts in the area. Tumbleweeds, associated with the Desert West, come from the Russian thistle plant and spread seeds as they travel.
Severe weather in Western states has caused a massive influx of tumbleweeds, with wind gusts over 60 mph destroying infrastructure, downing trees and power lines, and causing widespread outages and road closures. Residents armed with brooms and shovels in Utah and Nevada are battling the spiky invaders, while city officials are rolling in with special equipment to clear the weeds. The windy weather, linked to a storm system that brought heavy snow to California, has also caused power outages and flight disruptions, with gusts topping 100 mph in some areas. The tumbleweed, native to dry regions in Europe and central Asia, arrived in North America about 150 years ago and poses risks such as traffic issues, allergens, and wildfire spread.