Tag

Seasonal Content

All articles tagged with #seasonal content

gaming27 days ago

Battlefield 6 Plans for 2026: New Content, Features, and Evolution

Battlefield 6's developer announced plans for ongoing updates in 2026, including refining gameplay, balancing, and quality-of-life improvements across multiplayer, Redsec, and Portal modes, along with new maps and weapons. They are also working on introducing a solo mode for Redsec and will continue seasonal content updates. The game remains popular, with over 1.7 billion matches played in 2025, and is currently the best-selling game in the US for 2025.

gaming1 year ago

"FOAMSTARS Unveils Season 1 Content Details and Roadmap"

FOAMSTARS, a four-versus-four foam party shooter, will feature a new season every five weeks, starting with Season One: "Starry Pop," offering various events and challenges for players to enjoy. The game's 2024 roadmap includes plans for Season Two to Season Six, each lasting approximately five weeks and bringing new characters, maps, events, and cosmetics. FOAMSTARS will be available for PlayStation 5 and PlayStation 4 on February 6 as part of the Monthly Games lineup for PlayStation Plus members, and will be priced at $29.99 starting March 5.

gaming1 year ago

"Suicide Squad: Kill the Justice League - Devs Promise Respectful Live-Service Experience"

Suicide Squad: Kill the Justice League will feature a balanced live-service approach with cosmetics-only battle passes, ensuring players can access previous seasons' content. The game aims to value players' time and progression, offering generous features without requiring excessive playtime. Each new season will introduce free playable characters, Elseworlds, gear, and missions. The game launches on February 2nd for PC, PlayStation 5, and Xbox Series S|X, with an offline mode to be added in a future update.

gaming2 years ago

"Exploring Skull and Bones: Endgame Content and Year 1 Roadmap"

IGN got hands-on experience with Skull & Bones' endgame and seasonal content, showcasing advanced ship customization options and challenging world activities. While the endgame content offers exciting encounters like battling sea creatures and facing off against deadly pirates, some activities felt repetitive and lacked the anticipated PvP elements. Ubisoft's plans for the first year of support include four themed seasons, each introducing new enemies and content, hinting at a promising live-service model for the game.

gaming2 years ago

Overwatch 2 Devs Address Player Engagement, Fan Tone, Lessons Learned, Balance Criticisms, and Pro Scene Commitment

The Overwatch 2 development team remains calm about declining player engagement, attributing it to the game's free-to-play nature and the ease with which players can come and go. The team sees this as a normal ebb and flow and is not concerned. The launch of the Invasion season, which introduces new content, is not seen as a make-or-break moment for the game. Despite controversies and the cancellation of the PvE Hero mode, Overwatch 2 initially had a strong start with over 35 million players in the first month. The game has now launched on Steam, which is expected to further boost player numbers.

gaming2 years ago

"Assassin's Creed Valhalla: DLC Removed, Great Moments Lost, and the Surprising Better Ending"

Ubisoft has announced that it will no longer support Assassin's Creed Valhalla with seasonal content updates, leaving players without access to several DLC events and seasonal celebrations. Fans are disappointed as these updates provided additional story and character moments, making the game world feel more alive. Some players expressed a desire for the events to be automatically triggered based on the calendar. Despite the disappointment, Assassin's Creed Valhalla was a successful game, generating $1 billion in revenue. The next installment in the series, Assassin's Creed Mirage, will have a smaller open-world scale.

gaming2 years ago

"Diablo IV Developers Encourage Players to Take Breaks"

The developers of Diablo IV have reassured players that it's okay to take a break from the game if they're feeling burnt out. With the upcoming season requiring players to start a new character, the development team aims to make it less overwhelming for new and returning players. Burnout is a common issue in live-service games, and while the business model relies on player engagement, the developers emphasize the importance of taking breaks and enjoying other activities. Diablo IV's Season of the Malignant begins on July 20.

gaming2 years ago

Diablo 4 Season 1: Fans Concerned About Clash with Another ARPG

Diablo 4 fans are concerned that the release of Season 1 may clash with the upcoming 3.22 expansion of Path of Exile, potentially forcing players to choose between the two games. While both games can coexist in the ARPG genre, the timing of their content releases is crucial. Content creators and fans have expressed their worries about the overlap and have urged Blizzard to ensure that Season 1 doesn't conflict with ExileCon.

gaming2 years ago

Diablo IV Season 1 Requires Fresh Characters for Battle Pass Progression

Diablo IV players will have to create a new character for each season to take part in its battle passes, according to producer Rod Fergusson. This means players won't be able to use the same character they played through the main game with when playing through seasonal content. While this is similar to previous content updates in the Diablo series, some players are criticizing the game's long grind for XP, which makes creating new characters difficult. Diablo IV's first season will begin in July.

gaming2 years ago

Blizzard Preparing Two Diablo 4 Expansions Despite Recent Release

Blizzard has confirmed that two expansions are already in development alongside Season 2 for Diablo IV, which launches on Xbox Series X|S and Xbox One today. The game's live-service format allows the team to expand the game's story via Seasonal content, and there are already two seasons in development. Diablo IV already has more post-launch content than any other Diablo game, with three different Battle Pass variations with each of the Seasons, which will last around three months each. The first Season will arrive sometime in late July and will introduce narrative questlines with richer content.

gaming2 years ago

"Diablo 4: A Comprehensive Guide to Bonuses, DLSS, Battle Pass, and Acts"

The Diablo 4 battle pass will have a free base pass and an optional paid pass, with no "pay to power" mechanics. The paid pass will cost $10 for the season, while the accelerated pass will cost around $25. The pass contains cosmetic rewards, including armor sets, a seasonal mount, and mount armor. The free pass is tied to an in-game currency called Smoldering Ash, which can be used to purchase Season Blessings. The battle pass and rewards will reset each season, with the first season expected to debut in mid-to-late July.

gaming2 years ago

"Diablo 4's Seasonal and Shop Plans Revealed by Blizzard"

Diablo IV's post-campaign end game will have four seasonal updates a year, each with new rewards, themes, and challenges, similar to Destiny 2's quarterly seasons. The Season Journey will guide players through seasonal content, with battle passes, cosmetic shops, and seasonal challenges to speed up progress. The microtransaction shop will only offer cosmetic items, and cross-purchase features will be linked to Battle.net accounts. The first season will arrive in mid to late July, with the game launching on June 6 and a final beta going live on May 12.

gaming2 years ago

"Diablo 4 Unveils Seasonal Plans and Battle Pass Pricing"

Blizzard has revealed the pricing and details of the battle pass for Diablo IV, which will have four seasons per year, each lasting three months. The seasons will focus on separate, themed content that introduces new gameplay mechanics, characters, questlines, items, and balancing tweaks. The free battle pass includes 27 tiers with rewards like Smoldering Ashes and other cosmetics, while the paid options include a Premium Pass for $10 and an Accelerated Pass for $25. The accelerated pass is geared toward anyone who starts the season late, retroactively unlocking tiers for a boost.