A new game in the Black Myth series, titled Black Myth: Zhong Kui, has been announced at Gamescom, with plans to launch on all major consoles including Xbox, though it is still in early development and likely years away from release.
Path of Exile 2, currently in early access, offers extensive content with a main campaign and endgame. Players must complete three acts on standard and then on Cruel difficulty to reach the endgame, totaling 40-50 hours per character. The game will eventually expand to six acts in its full release. The endgame allows for limitless playtime, with a level cap of 100 in early access. A quest list helps track progress through the campaign.
In "Path of Exile 2," players transitioning from Diablo should consider switching from point-and-click to WASD controls for improved gameplay, especially in boss fights. This control scheme allows for better movement and dodging, crucial in the game's challenging combat scenarios. While it may take some adjustment, using WASD can significantly enhance the gaming experience by providing more freedom and precision in movement.
Path of Exile 2, a highly anticipated ARPG, has launched in early access with stable servers after initial issues due to high player traffic. Despite some login problems and delays, the game has attracted hundreds of thousands of concurrent players. The development team has been working diligently to address server stability and database issues, ensuring a smooth gaming experience. Path of Exile 2 is available on Xbox Series X|S, PS5, and Windows PC.
Path of Exile 2 is set to launch on December 6, with servers going live at 11 AM PST, 2 PM EST, and 7 PM GMT. Despite reaching 1 million Early Access redemptions, players are warned of potential queues and server issues during the launch weekend. The game's release is highly anticipated in the ARPG community, even drawing attention from Diablo executives, who are eager to see how it will impact the genre.
On December 6, three major games are set to release, each in different genres: Path of Exile 2, Marvel Rivals, and Indiana Jones and the Great Circle. Path of Exile 2 is a highly anticipated ARPG sequel, Marvel Rivals is a promising hero shooter with superhero themes, and Indiana Jones offers a single-player adventure. While all three games cater to different audiences, their simultaneous release may force players to choose, potentially impacting their individual success.
Path of Exile 2, the sequel to the popular ARPG, is set for an early access release on December 6, 2024, with a full release expected in 2025. Early access is available through purchase of specific content packs. The game will initially feature limited content, including some classes and half the campaign, and will be available on current-gen consoles, PC, and Mac. It introduces cross-platform play and progression, allowing players to switch between systems while maintaining progress. The endgame includes a vast, randomly generated map called the Atlas, with various systems and bosses to challenge players.
HoYoverse's new action RPG, Zenless Zone Zero, will officially release on July 4, 2024, across PS5, PC, iOS, and Android platforms. The game supports cross-progression and cross-play, and pre-registrations have surpassed 35 million globally.
Wuthering Waves, a new ARPG from Kuro Games, is addressing launch issues by making story content skippable and offering players rare gifts, including a 5-star character, to improve gameplay experience and compete with Genshin Impact.
Former Blizzard president Mike Ybarra praises Moon Studios' new action RPG, No Rest for the Wicked, for its bold direction and believes it represents where the ARPG genre needs to go to stay relevant. The game, now available in Steam Early Access, combines classic ARPG with a Soulslike flavor and aims to reinvent the genre. Despite some initial mixed reviews citing performance issues and complaints about the gear durability system, the game is expected to see improvements over time.
No Rest For The Wicked, a visually stunning ARPG from the creators of Ori and the Blind Forest, launches today in Early Access on Steam, with plans for future release on Xbox Series X|S and PlayStation 5. The game promises expansive gameplay with ongoing development, including additions such as multiplayer co-op, PvP, expanded story content, and more, and encourages player feedback to fine-tune its various systems and features.
Moon Studios' upcoming online ARPG, No Rest For The Wicked, has released a new early access trailer, promising no microtransactions, always-online requirement, or anti-cheat software. The game features a variety of weapons and monsters, and is set to launch on Steam early access on April 18th, with plans for co-op, PVP, additional map regions, and more content before its 1.0 release.
Capcom has released a user survey for Dragon's Dogma 2, available until April 21, asking players for feedback and gauging interest in potential DLC. The survey covers various aspects of the game and includes a question about interest in purchasing DLC, hinting at possible expansion plans. The game's recent update patch brings new features, and the survey aims to gather detailed feedback from players to shape the game's future.
Since the launch of Dragon's Dogma 2, players have been encountering the unique Dragonsplague mechanic, causing panic in the game's community. Capcom's social media manager posted a lighthearted tweet poking fun at the situation, receiving mixed responses from fans. The mechanic, which infects Pawns and transforms them into shadow dragons, has sparked debate among players, with some praising its punishing nature and others criticizing its harshness and lack of clarity. While some hope for rebalancing in future updates, others anticipate mods to make dealing with the infection easier.
Dragon's Dogma 2 introduces a controversial mechanic called Dragonsplague, infecting player's Pawn companions with a disease that can lead to devastating consequences if ignored. The community is divided on the clarity of the symptoms and the severity of the punishment, but the memes about the mechanic have been widely appreciated. Some players find the mechanic forces attention to Pawns and appreciate the punishing consequences, while others feel it suffers from poor execution. The most efficient way to "cure" Dragonsplague is to dismiss or kill the infected Pawns, leading to mixed feelings among players.