A demo by Replica Studios showcased AI-powered game characters reacting disturbingly to their own artificial nature, highlighting the growing use of AI in gaming which raises concerns about costs, labor impacts, and unpredictable behavior, as the industry explores a future with more immersive but potentially problematic AI-driven experiences.
The Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) has announced a controversial deal with Replica Studios, allowing the licensing of digital replicas of actors' voices for use in games. While SAG-AFTRA touts the agreement as ensuring consent and fair compensation, prominent gaming voice actors, including Steve Blum and Andrew Russell, have expressed anger and disappointment, claiming they were not consulted or given the opportunity to approve the deal. The tension arises just months after SAG-AFTRA's strike for short-term compensation and future royalty payments for film and television performances, adding to the ongoing debate over AI's role in the entertainment industry.
SAG-AFTRA, a prominent labor union, has faced backlash for striking a deal with AI voice studio Replica Studios, allowing for the creation and licensing of digital replicas of voice actors' voices for video games. The decision has sparked outrage among industry professionals, who feel betrayed and excluded from the process, raising concerns about the future of voice acting in gaming and the impact of AI technology on their livelihoods.
SAG-AFTRA announced a deal with Replica Studios at CES 2024, allowing voice performers to create digital replicas of their voices for licensing in video games and interactive media. While SAG-AFTRA sees it as a way for voice actors to explore new opportunities with protections, some members are concerned about the impact on their profession. The agreement ensures fair compensation and protection of voice data, but some worry about the potential loss of work and the dilution of their art due to the acceptance of AI in the creative process.
SAG-AFTRA has struck a deal with Replica Studios at CES 2024, allowing actors to license their "digital voice replicas" to game studios, sparking skepticism from some voice actors. The agreement covers provisions for minimum rates, safe storage, and transparency requirements, but does not address the use of actors’ replicas to train large language models. The deal only covers a portion of the game industry, and SAG-AFTRA is also negotiating with major game studios after authorizing a strike last fall.
The Screen Actors Guild - American Federation of Television and Radio Artists (SAG-AFTRA) has signed an agreement with Replica Studios, an AI voiceover studio, to establish terms for using artificial intelligence for voices in video games. The agreement includes informed consent for creating digital voice replicas and requirements for safe storage of digital assets. While the deal allows SAG-AFTRA members to license their voices for use in video game development, voiceover performers also have the option to opt out of continued use in new works. Some voice actors have expressed concerns about the agreement and its implications.
Voice actors express outrage after US actors' union Sag-Aftra signs a deal with AI firm Replica Studios, allowing the use of AI-generated voices in games without their consent. The union claims the deal ensures fair compensation and informed consent, but many voice artists feel blindsided and betrayed, with some calling the agreement "garbage." The deal has sparked criticism and disappointment among prominent voice actors, who had previously fought for protections against AI use in the industry.
SAG-AFTRA has signed an agreement with Replica Studios, allowing game developers to use AI voices in games, despite some voice actors expressing surprise and concern over the decision. The union claims the agreement provides protections and opportunities for voice actors to explore new employment opportunities with their digital voice replicas, while ensuring consent and negotiation for the use of their AI-generated voices.
Actor's union SAG-AFTRA has introduced a "groundbreaking" AI voice agreement with Replica Studios, allowing game studios to access SAG-AFTRA talent to create and license digital replicas of their voices under a fair and ethical agreement. While the union and Replica Studios emphasize informed consent and fair compensation, the response from voice actors has been negative, with concerns about potential exploitation and lack of approval from the community.
SAG-AFTRA announced a deal with AI technology company Replica Studios to create and license digital replicas of voice actors' voices for video games, sparking concern and confusion among many voice actors. Some feel blindsided by the deal and are upset about the lack of wider communication and the quality of the AI voices. However, SAG-AFTRA leaders defend the deal as a step towards ensuring ethical use of AI technologies and fair compensation for voice actors, emphasizing that the deal is specific to Replica and not an all-encompassing rule. Discussions for AI protections and more are ongoing.
SAG-AFTRA has announced a groundbreaking deal with Replica Studios, an AI voice technology company, to establish protections and licensing terms for the use of artificial intelligence voices in video games. The agreement requires consent from performers for the use of their voices and aims to provide renewed trust and confidence for actors working in the video game industry. This move comes amid ongoing concerns over the ethical use of AI technology in creative industries and follows SAG-AFTRA's recent contract with major film and TV studios, which also addresses the use of AI to replicate actors' likenesses.
SAG-AFTRA has reached an agreement with Replica Studios allowing game developers to use AI-generated voices of SAG-AFTRA talent in their games, with terms and conditions for the use of AI-generated voices and requirements for actors' consent and negotiation. The agreement covers other interactive media and includes provisions for performers to opt out of continued use of their voice in new works. This move comes amid ongoing debate within the industry about the use of AI voices, with some believing it may become the norm in the future.
SAG-AFTRA has signed a deal with Replica Studios, an AI voiceover studio, establishing terms for the use of artificial intelligence in video games. The agreement includes informed consent for AI-generated digital voice replicas and requirements for safe storage of digital assets. The union aims to leverage emerging technology to benefit performers and is currently negotiating a similar deal with major video game studios. The agreement with Replica Studios could potentially influence these discussions and create new employment opportunities for voiceover performers in the video game industry.
SAG-AFTRA has reached an agreement with Replica Studios for the use of AI digital voice replicas in video games, setting minimum rates and terms to protect performers, including consent and limitations on usage. This deal follows negotiations with film and TV studios and is seen as a positive development in the ongoing talks with video game companies, where a strike authorization is already in place. The hope is that this agreement will encourage momentum in the negotiations and influence the video game companies to follow suit.