Tag

Porting

All articles tagged with #porting

technology3 days ago

AI-assisted Rust port of LibJS powers Ladybird in two weeks

Ladybird’s lead developer ported LibJS, the browser’s JavaScript engine, from C++ to Rust in about two weeks using human-directed prompts and multiple AI reviews, achieving byte-for-byte identical output between the Rust port and the original C++ baseline; the thread also explores Rust’s role in browser development, interop with C++, and the broader implications of AI-assisted coding in large projects.

Indiana Jones on Switch 2 Signals Promising Path for Cross-Gen Ports
technology11 days ago

Indiana Jones on Switch 2 Signals Promising Path for Cross-Gen Ports

Digital Foundry’s early look at Indiana Jones and the Great Circle on Switch 2 suggests the new hardware handles current-gen ports better than its predecessor, preserving core visuals like global illumination while making selective cuts (e.g., no screen-space reflections, possible reduced shadows). The game targets 30fps with reconstruction and motion blur to sustain image quality, and while not a direct PS5/Series X replica, it retains the core experience, positioning Switch 2 as a capable platform for ambitious cross-gen ports.

Persona 3 Reload Switch 2 Performance and Framerate Improvements Confirmed
games4 months ago

Persona 3 Reload Switch 2 Performance and Framerate Improvements Confirmed

Persona 3 Reload is being optimized for the Switch 2 with a focus on graphics and performance, and will be the first Persona game on this platform, emphasizing portability and visual quality, despite some frame rate hiccups. The development team prioritized quick release and graphical adjustments over adding new content or features like a female protagonist, which was deemed too costly. The game features new S.E.E.S. uniforms and multiple romance options, with the team expressing hope that the game will introduce Persona to a broader Nintendo audience.

Nintendo Switch 2: New Features and Upcoming Titles Highlighted at Fan Expo 2025
technology6 months ago

Nintendo Switch 2: New Features and Upcoming Titles Highlighted at Fan Expo 2025

The Switch 2, while a significant upgrade for Nintendo, faces inherent limitations due to its handheld design and ARM-based hardware, leading to performance tradeoffs in ports of demanding games like Elden Ring and Borderlands 4. Despite some successful ports like Final Fantasy VII Remake Intergrade and Cyberpunk 2077, the device's hardware constraints mean developers must optimize heavily for Nintendo's unique system, which is different from x86-based consoles like PlayStation 5 and Xbox Series X. Overall, the Switch 2 offers a portable gaming experience with compromises in power and performance, which is acceptable given its design goals.

Sony Expands Game Releases to Xbox, Switch, and PC
technology7 months ago

Sony Expands Game Releases to Xbox, Switch, and PC

Sony is exploring a strategy to expand its first-party games to multiple platforms beyond PlayStation, including Xbox, Nintendo, and mobile, as indicated by a new job listing. While this suggests a potential shift towards more cross-platform releases, Sony remains cautious about diluting its ecosystem, and the move may simply be an extension of its current PC and porting efforts. The industry is watching to see if this signals a broader change in Sony's approach to exclusivity and platform strategy.

"Musical Doom: Spectrogram Reveals Surprising Gaming Twist"
gamingtech2 years ago

"Musical Doom: Spectrogram Reveals Surprising Gaming Twist"

A Reddit user has managed to translate Doom into an audio signal that can be displayed by a spectrogram, allowing the game to be played using only sound. The creator has shared the source code and instructions for setting it up on Github, sparking excitement among fans of the '90s shooter's unconventional ports. This latest feat adds to the long list of devices and formats on which Doom has been successfully run, showcasing the dedication of modders and fans to push the boundaries of where the game can be played.

"Digital Foundry's Analysis: Batman: Arkham Trilogy Switch Port a Disastrous Release"
gaming2 years ago

"Digital Foundry's Analysis: Batman: Arkham Trilogy Switch Port a Disastrous Release"

Digital Foundry's technical analysis of Batman: Arkham Knight on the Nintendo Switch describes it as an "unmitigated disaster." The game struggles to maintain a consistent frame rate, frequently dropping below the target of 30 frames per second, particularly during Batmobile sections. The other two games in the trilogy, Arkham Asylum and Arkham City, also suffer from framerate dips. Overall, the Batman: Arkham Trilogy on the Switch fails to meet expectations, with Arkham Knight being particularly atrocious in terms of performance.