Tag

30fps

All articles tagged with #30fps

Indiana Jones on Switch 2 Signals Promising Path for Cross-Gen Ports
technology14 days ago

Indiana Jones on Switch 2 Signals Promising Path for Cross-Gen Ports

Digital Foundry’s early look at Indiana Jones and the Great Circle on Switch 2 suggests the new hardware handles current-gen ports better than its predecessor, preserving core visuals like global illumination while making selective cuts (e.g., no screen-space reflections, possible reduced shadows). The game targets 30fps with reconstruction and motion blur to sustain image quality, and while not a direct PS5/Series X replica, it retains the core experience, positioning Switch 2 as a capable platform for ambitious cross-gen ports.

Tales of Arise Switch 2: 1080p, 60fps Cutscenes, 30fps Gameplay in Beyond the Dawn Edition
gaming21 days ago

Tales of Arise Switch 2: 1080p, 60fps Cutscenes, 30fps Gameplay in Beyond the Dawn Edition

Tales of Arise is coming to Switch 2 with the Beyond the Dawn Edition, delivering 1080p resolution in both docked and handheld modes, cutscenes at 60fps, and gameplay aiming for 30fps; the title also features a ~54GB install size and will be released as a Game-Key Card physical edition, with local availability details to be announced.

Dynasty Warriors Origins: A Sharp Switch 2 Musou Reboot
technology1 month ago

Dynasty Warriors Origins: A Sharp Switch 2 Musou Reboot

Dynasty Warriors: Origins on Nintendo Switch 2 is a strong, narrative-focused port that tightens the series with a single upgradeable protagonist, delivering enormous crowd fights, varied weapons, and solid combat in portable play. While it settles at 30fps and shows occasional cutscene stutter and a finicky graphics toggle, the overall experience remains smooth, stylish, and highly engaging for Musou fans on the go.

Tales of Berseria Remastered on Switch Targets 30fps, 1080p Docked / 720p Handheld
gaming1 month ago

Tales of Berseria Remastered on Switch Targets 30fps, 1080p Docked / 720p Handheld

Tales of Berseria Remastered is coming to Nintendo Switch with a targeted 30fps, though frame rates may briefly dip in certain scenes. Docked, the game aims for 1080p, while handheld mode runs at 720p; PS5 and Xbox Series versions will still run at 60fps. Bandai Namco says the Switch version is being tested for compatibility with Switch Lite and Switch 2, and a Switch 2 upgrade could come later if developments permit. The article notes the remaster follows Tales of Xillia Remastered on Switch and teases ongoing updates about Switch 2 support.

"Dragon's Dogma 2: PS5 Version Limited to 30fps, Rumors Suggest"
gaming2 years ago

"Dragon's Dogma 2: PS5 Version Limited to 30fps, Rumors Suggest"

Rumors suggest that Dragon's Dogma 2 will run at 30fps on PS5 without a planned Performance mode, sparking concerns among players accustomed to 60fps options. An unnamed Japanese insider claims that a 60fps mode is not in the works for the game on PS5, leading to speculation about the game's performance on the console. Additionally, a preview from IGN Japan confirms that the game will feature just a single save slot, a potential point of contention for players.

The Good and Bad of Final Fantasy 16: A Review
gaming2 years ago

The Good and Bad of Final Fantasy 16: A Review

Digital Foundry Direct Weekly discusses the limitations of current-gen consoles and how they affect game development, using Final Fantasy 16 as an example. The game's sub-par 60fps performance mode may be due to it being developed with 30fps in mind. The article argues that we need to accept that consoles have fixed hardware limits and that pushing visuals to the next level may come at a cost, including compromising performance modes. The article also discusses other gaming news, including the Nintendo Direct and Microsoft's decision to raise Xbox Series X prices.

Starfield's Procedural Planets Spark Debate Over Xbox's Comeback
gaming2 years ago

Starfield's Procedural Planets Spark Debate Over Xbox's Comeback

The decision to lock Starfield at 30fps on Xbox Series X and S has sparked a debate about the performance of Bethesda Game Studios’ next big title. BGS boss Todd Howard said the development team decided to lock Starfield at 30fps on console to ensure “consistency” of performance. Some experts claim that the gameplay, such as hoarding sandwiches in your spaceship, means 30fps is the correct choice. Others have called on BGS to add a performance mode to Starfield, but according to some, doing so wouldn’t make much difference.

God of War dev defends Starfield's 30fps frame rate as a deliberate choice.
gaming2 years ago

God of War dev defends Starfield's 30fps frame rate as a deliberate choice.

A senior artist who worked on God of War Ragnarök has defended Starfield's locked 30fps frame rate, stating that it's not a sign of an unfinished game but a choice made to prioritize visual fidelity. Starfield director Todd Howard confirmed that the game will run at full 4K resolution on Series X and 1440p on Series S, but the frame rate has been locked to 30fps to provide more solid performance. The game will be released on September 6 on Xbox Series X/S and PC.