Stig Asmussen, the director of the Star Wars Jedi series, has formed a new AAA game studio called Giant Skull, focused on creating gameplay-driven, story-immersed action-adventure games. The studio's first game will be a single-player focused action-adventure utilizing Unreal Engine 5. Asmussen has assembled a talented team with experience from games like Fortnite and League of Legends, aiming to create a rich universe for players to immerse themselves in for years to come.
Stig Asmussen, former director of Star Wars Jedi: Fallen Order, has founded a new triple-A studio called Giant Skull, focused on creating action-adventure games. The studio, headquartered in Los Angeles, aims to develop immersive storytelling and captivating worlds, with a talented team including industry veterans from games like Fortnite and God of War. Their first project is a single-player-focused action-adventure game built in Unreal Engine 5.
Rocksteady co-founders Sefton Hill and Jamie Walker have formed a new development studio called Hundred Star Games in London, aiming to grow to a team of 100 industry veterans and emerging talents. The studio has already attracted former Rocksteady employees and is currently hiring. Hill and Walker left Rocksteady during the development of Suicide Squad: Kill the Justice League to pursue this new venture, and their new game is highly anticipated.
Mac Walters, former Mass Effect writer, has explained his departure from BioWare after 19 years. Walters cited various factors, including his long tenure, feeling of fulfillment with the Mass Effect: Legendary Edition, desire to work in a small team again, and a need for a new challenge. Working on the Legendary Edition reminded him of the early days at BioWare and gave him closure with the series. However, with BioWare focused on Mass Effect 5 and Dragon Age: Dreadwolf, Walters founded a new studio called Worlds Untold to develop AAA action-adventure games with a focus on narrative and worldbuilding.
Former Riot Games and Blizzard Entertainment lead, Greg Street, has teased the announcement of a new studio and MMORPG, led by a team of industry veterans. With the current MMORPG ecosystem in need of a boost, this project has the potential to shake up the genre. While details about the game are scarce, Street's experience working on World of Warcraft and his previous involvement in Riot's MMO development make this an exciting prospect for MMORPG fans. Stay tuned for the upcoming reveal.
XCOM designer Jake Solomon is seeking funding for a new studio to create a "new kind of game" after leaving Firaxis earlier this year. Solomon expressed a desire to move away from turn-based strategy games and focus on creating a life simulation game or simulation-style game. He is actively seeking funding and registering an official name for the company.
Creative Assembly has opened its third studio, Creative Assembly North, in Newcastle, UK, which is currently working on an unannounced project in its prototype phase. The studio is being led by industry veteran Giselle Stewart and is expected to add another 100 developers in the coming years. Creative Assembly North is taking a progressive, iterative approach to development and moving quickly on technical solutions and creative potential. The next title coming from Creative Assembly is Hyenas, a sci-fi first-person-shooter that features Zero-G combat and is planned to launch on Xbox Series X|S and Xbox One later this year.
Gavin Raeburn, co-founder of Playground Games and creator of Forza Horizon, is reportedly leading a new video game development studio that is recruiting racing game development talent. The studio is currently referred to as "Unannounced Startup" and is believed to be creating a new driving game. Other former Playground Games and Sumo Digital developers have also founded Maverick Games, a new independent "AAA studio." Despite losing talent to these new studios, Playground Games remains a significant outfit with over 300 employees across its two studios.