Meta's CTO Andrew Bosworth is calling the most important all-hands meeting of the year for Reality Labs, urging in-person attendance amid ongoing financial losses and strategic shifts towards AI, following significant cuts and a focus away from the metaverse.
Investors are wary as Meta continues to invest heavily in AI, reminiscent of past concerns about the metaverse, highlighting ongoing uncertainties in tech investments.
Mark Zuckerberg has appointed a former metaverse executive to enhance Facebook's AI initiatives, signaling a strategic shift towards strengthening AI capabilities within the company.
Xbox president Matt Booty stated that the company's biggest competition is now everything from TikTok to movies, rather than other consoles, as they aim to meet players where they are by moving away from console exclusivity, exemplified by Halo's upcoming release on PS5 and other platforms.
Bored Ape Yacht Club is making a comeback as a metaverse called Otherside, which aims to be an ambitious, interoperable, and gamified virtual world where NFTs serve as avatars, set to launch on November 12th after initial alpha testing and significant funding.
The article explores the early development and immersive experience of Teenage Mutant Ninja Turtles: Empire City in virtual reality, highlighting its detailed sewer lair environment where players can relax, socialize, and explore, emphasizing the game's focus on creating a cozy, family-like space for fans to hang out in VR.
Meta has announced Hyperscape Capture, a new technology that allows users to quickly scan real-world rooms and create photorealistic virtual replicas, enhancing metaverse experiences. The feature is now in Early Access for Quest 3 and Quest 3S users, with plans to expand functionality, including inviting others into these digital spaces. Meta also introduced new VR games and streaming partnerships at its Connect conference.
Meta Connect 2025 is unveiling 'Hypernova,' its first smart glasses with built-in displays, marking a significant upgrade from current models, alongside updates on AI and the metaverse, with live coverage available from the event.
Mark Zuckerberg's Meta continues to invest heavily in the metaverse and augmented reality, including new smart glasses and VR devices, but has yet to see significant mainstream success or return on investment, facing challenges in content development, user adoption, and regulatory concerns.
Meta's CEO Mark Zuckerberg will deliver a keynote at Meta Connect 2025, where he is expected to announce updates on AI, new smart glasses including the first with a screen, and developments in the metaverse. The event can be watched via livestream on Meta's website, Facebook, or Horizon Worlds.
Science fiction has inspired numerous real-world inventions, from holograms and tablets to self-driving cars and the metaverse, demonstrating how imaginative stories often serve as blueprints for technological innovation.
Despite initial high expectations for the metaverse to revolutionize virtual meetings and office work, most employees still rely on traditional video calls like Zoom. While companies recognize potential uses for extended reality, only a minority have invested in the technology. Experts suggest that for the metaverse to gain wider adoption, it must enhance rather than replace reality, and the technology must become more user-friendly. Current applications of VR in business are selective, focusing on areas like training and hands-on product development. The future of the metaverse in the workplace remains uncertain, influenced by technological advancements and shifting business priorities.
The creative director of The Elder Scrolls Online, Matt Firor, criticizes the hype around the Metaverse, stating that virtual worlds and MMOs have been providing similar experiences for over 20 years. He emphasizes the importance of community and content over speculative virtual property, and suggests that the tech for displaying virtual worlds has been around for decades. Firor's comments reflect a sentiment shared by many in the gaming industry, highlighting the disconnect between the Metaverse's sales pitch and the existing capabilities of MMOs and virtual worlds.
The creators of "Ready Player One" have shared a first look at their metaverse game world, The Readyverse, which will debut with a battle royale game experience called Open. The game promises to feature nostalgia-infused biomes and a game show-like competitive format, with a focus on tactical positioning, movement, shooting, and driving skills. Developed by Walker Labs and published by Readyverse Studios, the game is set to be released on PC and current-gen platforms, with a debut expected in 2024.
Readyverse Studios, co-founded by Futureverse and Ernest Cline, has announced "Open," a metaverse battle royale experience set to launch soon in The Readyverse, featuring game-show-styled collaborative modes and recognizable characters from iconic IP, including a Ready Player One biome. The experience is named after the principles of The Readyverse and leverages web3 technology, developed in partnership with Walker Labs, and is currently being developed for PC with early access sign-ups available.