Ghost of Yotei Devs Focus on Quality Over Quantity for Future Projects

TL;DR Summary
Sucker Punch Productions will continue focusing on one game at a time, prioritizing quality and the best ideas, with new releases spaced about every five years, to ensure polished, cinematic-quality experiences like Ghost of Tsushima and Ghost of Yotei.
Topics:technology#game-development-strategy#ghost-of-tsushima#ghost-of-yotei#single-project-focus#sucker-punch-productions#technology
- Ghost of Yotei devs will create one game at a time: 'It has to be our best idea,' boss says TweakTown
- Ghost Of Yōtei sequel will be at least five years as developer prepares for PS6 Metro.co.uk
- After Ghost of Yōtei: The Most Likely Settings for the Next Ghost Game GamingBolt
- Ghost of Yōtei Developer Does Not Want to Juggle Multiple Projects at the Same Time GamingBolt
- After Ghost Of Yotei, Fans Think The Next Game Should Be About The End Of The Samurai Era In Japan TheGamer
Reading Insights
Total Reads
0
Unique Readers
0
Time Saved
3 min
vs 4 min read
Condensed
94%
624 → 39 words
Want the full story? Read the original article
Read on TweakTown