Tag

Everwild

All articles tagged with #everwild

Banjo-Kazooie Director Gregg Mayles Leaves Rare After 36 Years
gaming4 months ago

Banjo-Kazooie Director Gregg Mayles Leaves Rare After 36 Years

Greg Mayles, the director of Banjo-Kazooie and a long-time developer at Rare, has left the studio after 36 years, amid the cancellation of the game Everwild and recent layoffs at Microsoft. His departure marks a significant change for Rare, which has struggled to replicate its N64 success, with Sea of Thieves being its latest hit. The studio's future projects remain uncertain following the exit of key staff.

Everwild Screenshots Reveal UI and New Details
gaming4 months ago

Everwild Screenshots Reveal UI and New Details

A collection of development screenshots and UI details for Rare's canceled game Everwild has surfaced, revealing game features like inventory tabs and in-game elements, despite the game's long troubled development and eventual cancellation. The images suggest a rich game world with collectible creatures and plant systems, and hint at potential future projects for Rare, including revivals of classic franchises.

Veteran Developer Joins Xbox Game Studios Post-Everwild Cancellation
technology5 months ago

Veteran Developer Joins Xbox Game Studios Post-Everwild Cancellation

Louise O’Connor, a veteran at Rare and involved in the cancelled Everwild project, has been appointed Chief of Staff at Xbox Game Studios, following the project's cancellation and company layoffs, including notable departures like Gregg Mayles. Despite the setback, Rare continues to celebrate its 40th anniversary with special events.

Blizzard's upcoming survival game "Odyssey" nears completion.
gaming2 years ago

Blizzard's upcoming survival game "Odyssey" nears completion.

Blizzard's new unannounced survival game is reportedly called "Odyssey" and is set to be a multiplatform release. The game features survival game mechanics and looks similar to Rare's Everwild. It is based in a fairy tale setting, with base building as well as mercantile mechanics. The game is played from the first-person perspective, and the main character carries a bow and arrow. The machines appeared to be working under the influence of alchemy.